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Red Dead Redemption 2 (1174180) #3291
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i have the exact same issue: |
I've not been able to get past the infinite splash screen in the launcher (1st screenshot in OP). Tried 4.11.9, 4.21-1-GE and a version of 4.11.5 I built to get the launcher running for GTA V back when it came out. All with fresh compatdata directories. |
This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks. |
Any good way to bypass the launcher? |
Same with me. Starts up to the launcher and loads infinitely. The strange thing is that RDR2 is not shown in my Social Club account (website). But my other games (GTA V and GTA IV) are. Somehow the communication between Steam and the SC doesn't seem to have worked. BTW - GTA V with the R-Launcher via Steam Play still works for me with the newest Proton. I have now requested a refund and will buy it from Google Stadia. |
When I tried launching the RDR2 exe directly, nothing happend. It's normally supposed to say ERR_NO_LAUNCHER which it does on Windows but not on Wine. Can anyone else confirm this? |
I've got an idea. Unfortunately, my request for a refund has already been approved. Therefore I can't try it for myself anymore. But maybe there can be another try here? I have a working GTA V with Rockstar Launcher and Proton running. I can always start the game with the latest Proton 4.11-9. It would be interesting to see if you copied the prefix folder from GTA V /steam/steamapps/compatdata/271590/" and made it a prefix folder for RDR2 Maybe RDR2 will start with the working R-Launcher of GTA V? |
Maybe it'll help someone. I got the 4 log-files of the launcher from my folder Looks like he didn't realize I had the game on the record: [2019-12-06 12:13:35.286] [DISPLAY] [Main ] [titlemanager] - Title rdr2 : Not installed launcher.01.log |
That didn't work. Maybe the problem is the cloud save. This is the log from a launch on windows. With linux the launcher stops right before the cloud save request.
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i think the problem is not this :D / GTA 5 has the same and still works [2019-12-06 18:46:07.481] [DISPLAY] [Main ] [minmode] Location: Z:\home\mcmarius11.local\share\Steam\steamapps\common\Red Dead Redemption 2 GTA 5 launcher.log working i hope @mrpippy can fix it when he's back :) |
Same problem |
I have an idea. Not sure if it would work, but could we possibly use the launcher from GTAV to load Red Dead Redemption 2? Just thinking if this is maybe a launcher version solution. We know the launcher for GTAV loads and runs the game, even though it's horrible. |
Ehm ... look some comments above ...
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In Linux have you tried disabling cloud saves prior to launching the game? |
Interesting watching. Since I gave the game back I can't test it anymore. Maybe someone else here? |
Posting debug logs after you returned the game had me thinking you'd maybe repurchased it again, oh well 😕 |
The reason why the game does not start lies in the file rdr2.exe |
What should WINEDEBUG be set to in this case? |
Even in the terminal didn't show anything |
Maybe the problem can be discovered using the +relay in WINEDEBUG |
When refunding a game the files are not deleted. So I was able to attach the files that were created before refunding. BTW - has someone tested it with diasbling the cloud-saves function? |
american.txt |
Wow, alot of people are saying the game crashes because their motherboard BIOS isn't up to date. https://www.reddit.com/r/reddeadredemption/comments/drzrdf/rdr2_launch_issues_megathread/ |
The launcher dies before you were asked if you want to enable cloud saves. |
Oh, that's true, I forgot. I meant disabling it in the general Steam options. But the logs of the Steam function islstored in the R*-Launcher logs. |
Just a theory, but maybe the launcher checks for CPU microcode exploits as an anti-cheat method. |
RDR2.exe has its own issue where it exits very early because it tries to detect a debugger with a crazy method (direct NT syscalls) that’s not supported by Wine. It thinks a debugger is attached, and then calls TerminateProcess() to exit. It’s fairly easy to bypass by making TerminateProcess() a no-op, but even with that, RDR2.exe just launches the launcher (which crashes because of the main bug) and then exits. Makes it a moot point until the launcher bug is figured out. |
I'm unable to play RDR2 I switch to the latest proton 8.0-3 running on Debian 12 / 6.1.0-11-amd64 / NVIDIA 525.125.06. I tested previous version of proton but no differences The game loads and have the error 'ERR_GFX_INIT'
Using adapter 1 is unplayable. The settings are the lowest and the game crash I tried several options listed on https://www.protondb.com/app/1174180 but none works |
I'm having the same problem with the game not launching because the Rockstar launcher/Social Club is in a log-in loop/error and kills the process before reaching the intro/splash screen. OS: EndeavourOS Linux I've tried multiple Proton version (8.0-3/Experimental/Glorious Eggroll) I'll try a fresh install but this is not a practical solution (I'm on ADSL) Maybe a launch option to remove any 3rd party launchers (Rockstar's in this case) + their saved credentials to allow for a fresh install & log in? |
Try to renew your prefix by removing directory in compatdata |
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I more or less have the same setup with the same problem, did you ever find a solution? |
I was told to post a log here, basically when starting the game it freezes on the first loading screen right before the main menu. I have tried two different distros, two different DEs, and both Wayland and X.11 but nothing worked. The Proton version also appears to make no difference either. The only thing that did get the game to start was Steam Big Picture Mode however it would usually only start once and was quite buggy. The graphics settings didn't work right and once I closed the game there was a solid chance it wouldn't open again unless I deleted the compatdata folder. OS - EndeavourOS |
Hello @LumpyArbuckle, skimming through your Proton log, apparently your issue is audio related. Thread 0548 hits an access violation (c0000005) and has a bad time. This thread was renamed "winealsa_midi_notify." |
Is there a solution to this problem? I do have occasional audio glitches since switching to AMD (maybe more than when I used Nvidia) so it makes sense that it's possibly audio-related, it could just be me imagining things though. |
The game freezes during the initial loading screen on Nvidia GPUs but works fine on AMD. |
Red dead redemption 2 is currently running Issue transferred from #7239. After Rockstarr starts up in RDR2 the box comes up as above 'A GAME IS CURRENTLY RUNNING' 'Red dead redemption 2 is currently running. By choosing to exit Red Dead Redempetion 2 will be quit and any unsaved access will be lost. RDR2 then crashes if quit or not quit. I am running proton8.0-4 on Mint 21.2 Victoria - Kernel: 5.15.0-88-generic x86_64. |
Hello @Gimuck, if the game is running your AMD APU, than your video driver is new enough, but if it's running on your NVIDIA GPU, the NVIDIA 470 series video driver provides Vulkan 1.2, but Proton 8.0 (and newer) requires the video driver to provide Vulkan 1.3. Please update your NVIDIA video driver install to a newer driver series and retest. |
Yes that worked thanks.. |
Steam Overlay causes the game to freeze on the loading screen, killing the Thanks to Kuta GreyApe on ProtonDB for pointing this out. |
Just a heads up for AMD gpu users: AMDVLK performs vastly better with this game compared to RADV. So if one has a choice,using it with this game is recommended. |
https://www.protondb.com/app/1174180?device=pc Recent Proton reports have talked about mild artifacts that appear in the game on AMD GPUs (such as occasional flickering objects and blurry textures). I have experienced this behavior on both my PC (RX 6600 XT with Mesa 23.2.1) and Steam Deck. Can this be looked into? |
I've run in to a gpu reset, with RADV 6600XT (-vulkan game launch option) 100% reproduceable with mesa 23.1.9 -> 23.3.1, the Emmet Granger side quest triggers it every time, when the TNT explosion happens (otherwise I've managed 50 hours without crashes). How can I get a useful trace of this, it obviously takes down my graphical session, how can I setup a trace from a separate vt (is gfx reconstruct the right tool?)
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@kisak-valve as requested Steps: You have to start the Emmet Granger side quest (white circle with EG on the map), grab the pitchfork, scoop the 4 pig manure piles into the wheelbarrow, a cutscene plays. you now have tnt in hand, place tnt on manure storage, another cutscene plays (GPU resets during tnt explosion) should be 3-5 mins game time. Edit: launch options |
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I having flicker issue when using the Nvidia driver and Wayland. Anyone knows someway to fix it?: flickering.mp4 |
This looks like the out-of-order presentation bug I was seeing in other games when using gamescope with NVIDIA. If using no vsync but force full composition pipeline in the driver (maybe an option in X11 only), I did no longer see it - without gamescope at least. I'm not sure if gamescope still would have this issue for me, since it is wayland-based, using wayland may be a problem, too, because it forces vsync by default. If you experience stutter with composition pipeline and vsync off, try using mangohud to limit the fps to your monitor refresh: it should result in smooth gameplay without tearing. I'd wait for driver 555 (probably, if they keep their versioning) before trying wayland, it may bring a lot of fixes. It's currently in beta as driver 550, so it should become stable soonish. |
I already using Mangohud to limit FPS at 60 fps, what is in the video. Changing limit to 30 fps makes it worst. I tryed to use gamescope, but even this couldn't solve the problem. |
Try early limiter instead of late limiter ( I reported a similar issue here: ValveSoftware/gamescope#495 |
I tried to but, there wasn't any changes. The flickering remains. |
Just in case this helps someone: the Rockstar Launcher refuses to launch RDR2 if you're using firejail, despite the "game executable not found" error. |
Been working great. Update to Rockstar Launcher in January/February 2024 killed it. Will not launch. Get errors like "steam not running" when I launch it via steam! Madness. |
can't run it on nixos. probably a launcher issue. disappointed because rdr2 was one of my favorite games on the xbox, but i've since switched to PC gaming |
Compatibility Report
System Information
I confirm:
steam-1174180.log
Symptoms
Rockstar Game Launcher said that unable to launch the game and recommend verify game data, but the game data successfully validated by steam.
Reproduction
Just launch the game.
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