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Vertex Colors and vertex normals in ADD UV2 and ADD UV3 #120
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Thanks for the suggestion 😀 |
maybe, but it hasn't been resolved? I am willing to donate if you could add this feature. Since I think it's not only I also can pass to you the 2 versions of the model if that helps you figure it out. the one exported with noesis and the other one exported with mmd tools |
Yes. The issue is still not resolved. If you share your data, we may be able to add features as we have time. |
@UuuNyaa here i also uploaded the fbx i forgot this fbx have the tangents and the vertex colors so you can test it out with the pmx i passed already thank you so much. |
Hi, is there a way that this plug-in adds the function to convert those vertex colors and normals as ADDUVs like minmodes noesis script? I do shaders in mmd and this function is very useful the right is the one with minmode, noesis script but the problem is that this script has broken facials and does not have proper bones that is why I always use mmdtools even though they don't have those vertex colors and vertex normals. the left one is minmodes noesis script and the right is the one used in blender mmdtools
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