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NCP Folia Teleport Falldamage Bug #339

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nothub opened this issue Apr 20, 2024 · 0 comments
Open

NCP Folia Teleport Falldamage Bug #339

nothub opened this issue Apr 20, 2024 · 0 comments

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@nothub
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nothub commented Apr 20, 2024

Complete output of the ncp version command (please prefer text here)

»Version information«
Server:
git-Folia-"ef2c697" ~MC: 1.20.4~
Detected: 1.20.4
NoCheatPlus:
Plugin: 3.17.1-SNAPSHOT-Updated-b187
MCAccess: 1.13-1.20|? / Bukkit-API
Features:
blocks: BlocksMC1_4, BlocksMC1_5, BlocksMC1_6_1, BlocksMC1_7_2, BlocksMC1_8, BlocksMC1_9, BlocksMC1_10, BlocksMC1_11, BlocksMC1_12, BlocksMC1_13, BlocksMC1_14, BlocksMC1_15, BlocksMC1_16, BlocksMC1_17, BlocksMC1_19, BlocksMC1_20, MCAccessBukkitModern
checks: FastConsume, Gutenberg, HotFixFallingBlockPortalEnter
defaults: pvpKnockBackVelocity
Hooks:
AllViolations~NCP~ 1.0, ViolationFrequency~NCP~ 1.0

Short description of the issue and how to reproduce (is it random / always happens / side conditions ?)

On Folia, when using a Nether Portal, it seems like falldamage is applied on the next movement or rotation after the teleport.

(Folia version git-Folia-"ef2c697" MC: 1.20.4)

This does not happen on Paper.

Have you made any (noteworthy) changes to the default configuration of NCP?

No, NCP was all default configured.

Do you run any other special plugins that affect game mechanics next to NC+ (skills, machines, adding/changing blocks, other anti-cheating)?

No, NCP was the only plugin present.

Video and debug log

https://www.youtube.com/watch?v=XRjh9ylo5OI

nocheatplus.log
(I created this debug log after recording the video. Just a single teleport was done.)

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