Releases: UmbraSpaceIndustries/ART
Asteroid Recycling Tech v0.8.0.0
0.8.0 - 2016.03.29
Compatibility with KSP 1.1
Bundled DynamicTanks
Asteroid Recycling Tech v0.7.2.0
0.7.2 - 2016.03.02
Updated dependencies
Asteroid Recycling Tech v0.7.1.0
0.7.1 - 2015.12.08
Removed extra firespitter files
Asteroid Recycling Tech v0.7.0.0
0.7.0 - 2015-12.07
Space is now automatically expanded as resources are removed.
The Jaw now operates as a high efficiency drill
Asteroids are significantly more massive (up to four times larger, and 33 times denser).
To cope with this, the Mass Driver engine has been increased in size, and is now a 2.5m
There is also a 1.25m mass driver RCS version, with significant thrust (runs on rock and EC)
- NOTE: ARM contracts are going to be a lot more challenging! *
ART 0.6.1
ART 0.6.0
KSP 0.90 Comatibility
Converted most parts to Regolith
Boosted Jaw efficiency by tenfold
Fuel hatches and the Jaw must be directly attached to an asteroid to function
Deprecated ORSX
Updated DLLs - including TEMPORARY FireSpitter patch for 0.90
CTT Integration. Mass driver and rock tank are under Resource Utilization, with the balance of the parts under Off-World mining.
ART 0.5.4
ART 0.5.3
ART 0.5.2
KSP 0.25 Compatability
Added the Crew Hatch! Latch on, stuff with Kerbals! (for phase 1, this will not take away from space - we assume they use existing caves).
Crew Hatch automatically expels Kerbals in the event of disconnection
CRP and USI DLL refresh