0.3.0: Use Viewport Samples as Samples per Frame #1492
IzaZed
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Ideas/Features for UPBGE 0.3+
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I really love this feature!
I was just wondering if we could use the value set in viewport samples as samples per frame, because in general you wouldn't want your game to stay still long enough for the viewport samples to catch up anyways, so in-game these two parameters would actually mean the same I'd say
That would have the advantage of only having one slider to instantly see what your game will look like once you start it while now I find myself often setting the same value for both sliders 🤔
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