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Not working on UPBGE 0.2.5b #50

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CGI-Fox opened this issue May 19, 2021 · 5 comments
Open

Not working on UPBGE 0.2.5b #50

CGI-Fox opened this issue May 19, 2021 · 5 comments

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@CGI-Fox
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CGI-Fox commented May 19, 2021

This is the error message that it sends:
Sin título

@IzaZed
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IzaZed commented May 19, 2021

This is a known one, the current version depends on quite a lot of the 0.3.0 functionality

there is a release specifically for 0.2.5, but it's a little outdated
I'll get the 0.2.5 version up and running with the newer features soon though, so I'll leave this open

@CGI-Fox
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CGI-Fox commented May 19, 2021

This is a known one, the current version depends on quite a lot of the 0.3.0 functionality

there is a release specifically for 0.2.5, but it's a little outdated
I'll get the 0.2.5 version up and running with the newer features soon though, so I'll leave this open

Thank you a lot, I wanna make a big ass code in one object, do you know another way to make the logic brick more organized?

@IzaZed
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IzaZed commented May 19, 2021

Not really, there is a another addon that wraps the logic bricks into nodes, but I did not test it on 0.2.5 🤷🏼‍♂️

@CGI-Fox
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CGI-Fox commented May 19, 2021

Not really, there is a another addon that wraps the logic bricks into nodes, but I did not test it on 0.2.5 🤷🏼‍♂️

Either works. I will wait for you release, Thank you

@pozitigor1
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This doesn't work in 0.2.5b and the 0.8.8 release didn't show any logic node editor in the editor list.

maybe its a little bit too late, but in the node editor there appears a plus button to the left of the material button
UPBGE_  D__Blender_Games_OldHouse_OldHouseGame blend  26 12 2021 19_36_20 (2)

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