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Restart Scene(Bricks): Duplicating(Logic Node) #43

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Mohamedallouha opened this issue Feb 9, 2021 · 4 comments
Open

Restart Scene(Bricks): Duplicating(Logic Node) #43

Mohamedallouha opened this issue Feb 9, 2021 · 4 comments

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@Mohamedallouha
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Mohamedallouha commented Feb 9, 2021

https://youtu.be/MmaX90mr4mI

@IzaZed
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IzaZed commented Feb 23, 2021

Sorry for the late reply, I just noticed the new issue

That's happening because the sound system actually works somewhat independently from the game engine, I'll see what I can do 🙂

@IzaZed
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IzaZed commented Feb 23, 2021

Can you maybe send me your file? I can't reproduce the issue, sounds seem to reset on scene restart via bricks as well as nodes

@Mohamedallouha
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@Mohamedallouha
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by the way . . . im using UPBGE EEVEE latest Version

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