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TurboWarp automatically adjusts the colors of blocks in high contrast mode, but it could be better on very light or dark blocks.
Most importantly, very dark blocks are completely illegible as they aren't really brightened that much at all.
Some of the blocks probably don't have to be quite as light in high contrast mode as they are currently (too much luminance difference and they seem off from their default colors).
The luminance should at least be boosted below some point and increased in general.
Remember that the luminance difference can be quite different than the actual perceived contrast, as Myndex has figured out.
The text was updated successfully, but these errors were encountered:
TurboWarp automatically adjusts the colors of blocks in high contrast mode, but it could be better on very light or dark blocks.
Most importantly, very dark blocks are completely illegible as they aren't really brightened that much at all.
Some of the blocks probably don't have to be quite as light in high contrast mode as they are currently (too much luminance difference and they seem off from their default colors).
The luminance should at least be boosted below some point and increased in general.
Remember that the luminance difference can be quite different than the actual perceived contrast, as Myndex has figured out.
The text was updated successfully, but these errors were encountered: