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Desync when hitting modded block that's polyd to a target block with projectile #144

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TheEpicBlock opened this issue Mar 30, 2022 · 0 comments
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A: bug Something unexpected C: blocks

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@TheEpicBlock
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A mixin to ProjectileEntity#onBlockHit should do the trick but there's no efficient way for PolyMc to know which blocks are polyd to target blocks whilst still taking multiple polymaps into account.

@TheEpicBlock TheEpicBlock added A: bug Something unexpected C: blocks labels Mar 30, 2022
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A: bug Something unexpected C: blocks
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