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BGLA.cpp
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BGLA.cpp
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#include "simulation/ElementCommon.h"
void Element::Element_BGLA()
{
Identifier = "DEFAULT_PT_BGLA";
Name = "BGLA";
Colour = 0x606060_rgb;
MenuVisible = 1;
MenuSection = SC_POWDERS;
Enabled = 1;
Advection = 0.4f;
AirDrag = 0.04f * CFDS;
AirLoss = 0.94f;
Loss = 0.95f;
Collision = -0.1f;
Gravity = 0.3f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 1;
Flammable = 0;
Explosive = 0;
Meltable = 5;
Hardness = 0;
Weight = 90;
HeatConduct = 150;
Description = "Broken Glass, heavy particles formed when glass breaks under pressure. Meltable. Bagels.";
Properties = TYPE_PART | PROP_NEUTPASS | PROP_PHOTPASS | PROP_HOT_GLOW;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 1973.0f;
HighTemperatureTransition = PT_LAVA;
}