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ICEI.cpp
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ICEI.cpp
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#include "simulation/ElementCommon.h"
static int update(UPDATE_FUNC_ARGS);
void Element::Element_ICEI()
{
Identifier = "DEFAULT_PT_ICEI";
Name = "ICE";
Colour = 0xA0C0FF_rgb;
MenuVisible = 1;
MenuSection = SC_SOLIDS;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.90f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = -0.0003f* CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 20;
Weight = 100;
DefaultProperties.temp = R_TEMP - 50.0f + 273.15f;
HeatConduct = 46;
LatentHeat = 1095;
Description = "Crushes under pressure. Cools down air.";
Properties = TYPE_SOLID|PROP_LIFE_DEC|PROP_NEUTPASS;
CarriesTypeIn = 1U << FIELD_CTYPE;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = 0.8f;
HighPressureTransition = PT_SNOW;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 252.05f;
HighTemperatureTransition = ST;
DefaultProperties.ctype = PT_WATR;
Update = &update;
}
static int update(UPDATE_FUNC_ARGS)
{
auto &sd = SimulationData::CRef();
auto &elements = sd.elements;
if (parts[i].ctype==PT_FRZW)//get colder if it is from FRZW
{
parts[i].temp = restrict_flt(parts[i].temp-1.0f, MIN_TEMP, MAX_TEMP);
}
for (auto rx = -1; rx <= 1; rx++)
{
for (auto ry = -1; ry <= 1; ry++)
{
if (rx || ry)
{
auto r = pmap[y+ry][x+rx];
if (!r)
continue;
if (TYP(r)==PT_SALT || TYP(r)==PT_SLTW)
{
if (parts[i].temp > elements[PT_SLTW].LowTemperature && sim->rng.chance(1, 200))
{
sim->part_change_type(i,x,y,PT_SLTW);
sim->part_change_type(ID(r),x+rx,y+ry,PT_SLTW);
return 0;
}
}
else if ((TYP(r)==PT_FRZZ) && sim->rng.chance(1, 200))
{
sim->part_change_type(ID(r),x+rx,y+ry,PT_ICEI);
parts[ID(r)].ctype = PT_FRZW;
}
}
}
}
return 0;
}