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Notify players when finding city #185

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jdrueckert opened this issue Sep 22, 2022 · 0 comments
Open

Notify players when finding city #185

jdrueckert opened this issue Sep 22, 2022 · 0 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Size: S Small effort likely only affecting a single area and requiring little to no research Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Type: Improvement Request for or addition/enhancement of a feature

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@jdrueckert
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When finding a city, sometimes buildings take a while to be generated so the only indicator of having found a city is the city's name floating high above the player. This can easily be overlooked, so one idea would be to add a notification that pops up when a player finds a city.
For the time being, I can even imagine that it would be interesting for other players as well if a player found a city, so this information could be broadcast and the notification be created for every client.

For the notifications I'd recommend using the Notifications module.
For finding a suitable event to cause the notification to show up, I'd suggest looking in the DynamicCities and Cities modules for the respective code path or event that indicates the player having found a city. If there's no event yet, we should consider creating and using one.

@jdrueckert jdrueckert added Type: Improvement Request for or addition/enhancement of a feature Good First Issue Good for learners that are new to Terasology Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Size: S Small effort likely only affecting a single area and requiring little to no research Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience labels Sep 22, 2022
@jdrueckert jdrueckert changed the title Notify player when finding city Notify players when finding city Sep 22, 2022
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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Size: S Small effort likely only affecting a single area and requiring little to no research Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Type: Improvement Request for or addition/enhancement of a feature
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