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Input Box Carrot Rendering Issues #15

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TBye101 opened this issue May 8, 2018 · 3 comments
Open

Input Box Carrot Rendering Issues #15

TBye101 opened this issue May 8, 2018 · 3 comments

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@TBye101
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TBye101 commented May 8, 2018

The carrot of input boxes displays incorrectly until it is clicked on for the first time. It bugs me, and I don't even have OCD. The carrot should be centered, like after the input box is clicked on.

@TBye101 TBye101 added the bug label May 8, 2018
@TBye101 TBye101 self-assigned this May 8, 2018
@TBye101 TBye101 added this to Low priority in Bugs Jun 19, 2018
@TBye101
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TBye101 commented Jul 12, 2018

Here's where the location to display the carrot is calculated at:

https://github.com/SneakyTactician/MagicalLife/blob/master/MagicalLifeGUIWindows/Rendering/GUI/GUIRenderer.cs
CalculateCarrotBounds(MonoInputBox textbox, GUIContainer container)

@TBye101 TBye101 removed their assignment Jul 12, 2018
@danielbizon1988
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{X:0 Y:0}
{X:5.5 Y:9}

first is where the carrot starts off, 2nd is after typing. Changing the following values did not change anything with how the carrot works:

Vector2 pos = new Vector2(textbox.DrawingBounds.Center.X, textbox.DrawingBounds.Center.Y);
#pragma warning disable RCS1096 // Use bitwise operation instead of calling 'HasFlag'.
if (textbox.TextAlignment.HasFlag(Alignment.Left))
{
origin.X += (textbox.DrawingBounds.Width * 2) - (size.X / 2);
}
if (textbox.TextAlignment.HasFlag(Alignment.Right))
{
origin.X -= (textbox.DrawingBounds.Width / 2) - (size.X / 2);
}
if (textbox.TextAlignment.HasFlag(Alignment.Top))
{
origin.Y += (textbox.DrawingBounds.Height / 2) - (size.Y / 2);
}
if (textbox.TextAlignment.HasFlag(Alignment.Bottom))
{
origin.Y -= (textbox.DrawingBounds.Height / 2) - (size.Y / 2);
}

The only location I could get the carrot to move initially was:
int XPos = (int)Math.Round(origin.X + textbox.DrawingBounds.X + textbox.Font.MeasureString(TextBeforeCarrot).X) + container.DrawingBounds.X;
int YPos = (int)Math.Round(origin.Y + textbox.DrawingBounds.Y) + container.DrawingBounds.Y;

but it would stay that way even after typing (so changing the X would keep it X distance away the entire time typing). Continuing to work on this.

@TBye101
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TBye101 commented Jul 13, 2018

Yeah, it's a tough one. I tried to fix it a month ago, and got nowhere.

@TBye101 TBye101 added this to In progress in Bugs Jul 13, 2018
@TBye101 TBye101 moved this from In progress to To do in Bugs Jul 15, 2018
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