Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Touchscreen being stretched over multiple windows, as of most recent Mac OS update. Unable to link external touchscreen/display with correct touchscreen mapping #760

Open
Y2CAE opened this issue Jan 5, 2024 · 0 comments
Labels

Comments

@Y2CAE
Copy link

Y2CAE commented Jan 5, 2024

(This is a lot so apologies in advance.)

App Version: 0.9.13 ARM64 NEON-A64 (LLVM-Clang v13.1.6)
Operating System: macOS v14.2.1 (23C71)
Model Identifier: MacBookPro17,1
ROM Name: ALL
ROM Serial: ALL

Emulation Speed: 1.00x
Auto Frame Skip: YES
SLOT-1 Device Type: Retail (Auto)
SLOT-2 Device Type: Auto
Advanced Bus-Level Timing: NO
Rigorous 3D Rendering Timing: YES
CPU Emulation Engine: Interpreter
Use Game-Specific Hacks: YES
External BIOS: NO
External Firmware: NO
GPU - Scaling Factor: 5x
GPU - Color Depth: 18-bit
3D Renderer - Engine: OpenGL (MSAA=Off, SmoothTextures=NO)
3D Renderer - Enable Textures: YES
3D Renderer - Texture Deposterize: NO
3D Renderer - Texture Scaling Factor: 2x
3D Renderer - Edge Marking: YES
3D Renderer - Fog: YES
Video - Output Engine: macOS Metal GPUFamily2_v1 (Apple M1)
Audio - Output Engine: macOS Core Audio Sound Interface
Audio - Advanced SPU Logic: YES
Audio - Sound Interpolation Method: Cosine
Audio - Sound Synchronization Method: "P" Sync Method

Cheats: NO

ISSUES:
I’ve been using my MacBook with DeSmuME for a few years now, and my usual set up consists of:
- The MacBook being closed
- Top screen of the emulator running through HDMI to a TV
- Touch screen of the emulator being displayed on an iPad Pro, via USB C

This way, I essentially have a large-scale ds to use, with the iPad and Apple Pencil acting as my touch screen. It was pretty plug-and-play. I launch the emulator with a window for the main display, one for the touch display, drag the window down to the iPad, run the rom, and go fullscreen on both windows. This still works visually however the touch compatibility is no longer usable.

Upon trying to run a game, it appears that the touch input is being stretched over both displays. I.e. If I tap the top left corner of the touch window, it will touch the middle left edge of it in-game. Furthermore, if I have a single window opened to display both top AND bottom, I can interact with the touchscreen by clicking or tapping overtop of the main display.

@zeromus zeromus added the mac label Jan 5, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants