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Crash when using Blender 2.8 function Decimate Geometry on Sprytiled surfaces #127

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vulture-boy opened this issue Jul 25, 2020 · 0 comments

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@vulture-boy
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Working to simplify the geometry of this curved solid..
image

Lot easier to apply sprytile to simpler tris, so for this relatively complex solid I used the Decimate Geometry function in certain places.

Seems that whenever the Ratio goes below a certain value, Blender crashes, regardless of what tool is open in Edit Mode... maybe its trying to display a material for a region that geometrically fails?
Either way, would rather it just not be displayed than crash of course. :P

Find attached the geometry in question
bendSample.zip

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