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I have a level created by a common Blender tools and going to texture it with Sprytile Paint tool. There are a lot of objects on scene and I cannot find a way to load some shared tileset for all (or at least for selected) objects.
Example:
Create a house (exterior only) consisting of roof, door and walls. Roof, door and walls are different objects.
Select all 3 objects
click "load TileSet" in Sprytile menu and select picture
select a roof - new material is seen in material editor
switch to edit mode - TileSet popup is shown
switch to object mode, select a door - no materials in material editor
switch to edit mode - no TileSet popup
Is it supported?
PS: I use 2.82 fork, but this functionality looks very general, so I decided to post question here.
The text was updated successfully, but these errors were encountered:
I have a level created by a common Blender tools and going to texture it with Sprytile Paint tool. There are a lot of objects on scene and I cannot find a way to load some shared tileset for all (or at least for selected) objects.
Example:
Is it supported?
PS: I use 2.82 fork, but this functionality looks very general, so I decided to post question here.
The text was updated successfully, but these errors were encountered: