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But it could be better explained, possibly with an example.
In addition, there may be a better way to do the calculation in the case of AM geometry. Currently, happi divides the result by Lx * Ry^2. But it might be better to divide by pi * Lx * Ry^2. That works when there are no axes along y or z. If there is one of those axes used, maybe the choice would be 2 * Lx * Ry.
The text was updated successfully, but these errors were encountered:
The units of ParticleBinning output from happi is not straightforward. Some explanation is given at the end of this section:
https://smileipic.github.io/Smilei/Use/post-processing.html#open-a-particlebinning-diagnostic
But it could be better explained, possibly with an example.
In addition, there may be a better way to do the calculation in the case of AM geometry. Currently,
happi
divides the result byLx * Ry^2
. But it might be better to divide bypi * Lx * Ry^2
. That works when there are no axes along y or z. If there is one of those axes used, maybe the choice would be2 * Lx * Ry
.The text was updated successfully, but these errors were encountered: