Skip to content

Latest commit

 

History

History
88 lines (61 loc) · 3.77 KB

README-en.md

File metadata and controls

88 lines (61 loc) · 3.77 KB

中文 | English

SlopeCraft logo

Get your Minecraft pixel painting in multiple kinds of forms!


📖 Introduction

SlopeCraft is created using Qt + Eigen + zlib for creating 3D pixel map arts within Minecraft.

The difference between this program and SpriteCraft is that this program focuses on pixel art on maps. Its purpose is to record the pixel art with the map, then display it in an item frame (the map here refers to the in-game item, and not the saving files).

The color modification module is targeted towards the map. The pixel art is meant to resemble the art in the "point of view" of the map - not of the player.

Since the color within the map is related to the relative height of the block, the pixel art created by SlopeCraft is usually in 3D, which I call 3D Pixel Art.

In summary, SlopeCraft is created for map pixel art.

This is why maps made by SlopeCraft have higher quality than exporting a picture from SpriteCraft then recording it with a map - because SlopeCraft is specifically designed for map pixel art.

⚙️ Installation

  1. Download the latest version of SlopeCraft from the Release page.

  2. Run SlopeCraft

    • Windows Users: Download SlopeCraft-x.x.x-win.zip, unzip and run SlopeCraft.exe
    • macOS Users: Download SlopeCraft-x.x.x-mac.zip, unzip and drag SlopeCraft.app into the Applications folder and run SlopeCraft
    • Linux Users: Download SlopeCraft-x.x.x-linux.tar.xz, unzip and run SlopeCraft

    ::: tips The x.x.x mentioned above is the version number of SlopeCraft, for example, 5.0.0.

  3. Make sure you have read the FAQ and the tutorial before doing anything.

🗃️ Related Documentations

FAQ

Tutorials

Introduction to Principles

Compilation Guide

  • If you want to compile SlopeCraft yourself, you can refer to the Compilation Guide for operation.

🛠️ Other Related Repositories