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Archetypes and Races are more than a simple specifier; they also tell you what your starting Wound/Strain Thresholds are, and list any abilities that come standard. So we need to make Archetypes/Races smarter, to include more
As far as I am aware, there's not any way to remove those abilities; so we should probably even update the abilities page to show them, and also not let them be removed.
Once we have this information, we can also give the user helpful text to suggest what their Wound/Strain Thresholds should be.
The text was updated successfully, but these errors were encountered:
Archetypes and Races are more than a simple specifier; they also tell you what your starting Wound/Strain Thresholds are, and list any abilities that come standard. So we need to make Archetypes/Races smarter, to include more
As far as I am aware, there's not any way to remove those abilities; so we should probably even update the abilities page to show them, and also not let them be removed.
Once we have this information, we can also give the user helpful text to suggest what their Wound/Strain Thresholds should be.
The text was updated successfully, but these errors were encountered: