New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Loot is not beeing dropped when Husksync is installed. #775
Comments
Please send the full output of the |
[02:35:12 INFO]: Java Version: 17.0.9 "HuskSync Compatibility" why doesn't it show up even though it's installed? |
Thank you, I'll look into this once I'm able to make a proper test server for HuskSync. |
Meanwhile, the exiting player's items are deleted but not dropped, something destroys the exiting player's items instead of dropping them. |
I have the same problem; I use HuskSync only to save stats, all other settings are turned off, I do not use HuskSync Expansions in combatlogx, but still, when husksync and combatlogx are installed at the same time, if the player leaves the game during the battle, the items do not fall to the ground and the items are deleted from the inventory of the player who leaves the game, this is an important problem. |
Yeah the problem the expansion is trying to solve is HuskSync clearing the inventory of the quitting player before they are killed |
Having the same issue. Is there any fix for this yet? |
The problem still persists |
Server Implementation
Paper
Server Version
other
Describe the bug
If a player dies by leaving the game during a battle with a combatlog tag, their items do not fall to the ground, this problem disappears when husksync is not installed.
This problem occurs even though I am not using HuskSync inventory synchronisation
Reproduction Steps
Expected behaviour
items must fall to the ground when the player dies leaving the game
Screenshots / Videos
No response
latest log file (if applicable)
No response
CombatLogX Version
11.4.0.2.Beta-1222
Anything else?
No response
The text was updated successfully, but these errors were encountered: