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The ability to stop vehicles from entering or exiting the non-pvp region while the player is combat tagged. As of right now, vehicles just phase through both the glass and knockback forcefields. However, it appears that when you dismount the vehicle while tagged in the non-pvp region you get teleported back to where you were prior to mounting the vehicle.
The text was updated successfully, but these errors were encountered:
I will also add @shradinx that plugin is paid and unless you have the source code there would be no real way to implement it without decompiling the jar.
Server Implementation
Paper
Server Version
1.19.4
CombatLogX Version
[22:41:26 INFO]: Java Version: 17.0.7
[22:41:26 INFO]: Java Vendor: Eclipse Adoptium
[22:41:26 INFO]: Java URL: N/A
[22:41:26 INFO]: Server Version: git-Paper-550 (MC: 1.19.4)
[22:41:26 INFO]: Bukkit Version: 1.19.4-R0.1-SNAPSHOT
[22:41:26 INFO]: Minecraft Version: 1.19.4
[22:41:26 INFO]: NMS Version: 1_19_R3
[22:41:26 INFO]: Dependency Information:
[22:41:26 INFO]: - AngelChest (not installed)
[22:41:26 INFO]: - ASkyBlock (not installed)
[22:41:26 INFO]: - BentoBox (not installed)
[22:41:26 INFO]: - Citizens v2.0.32-SNAPSHOT (build 3135)
[22:41:26 INFO]: - CMI v9.5.0.9
[22:41:26 INFO]: - CrackShot (not installed)
[22:41:26 INFO]: - CrashClaim (not installed)
[22:41:26 INFO]: - Essentials (not installed)
[22:41:26 INFO]: - FabledSkyBlock (not installed)
[22:41:26 INFO]: - FeatherBoard (not installed)
[22:41:26 INFO]: - FlagWar (not installed)
[22:41:26 INFO]: - GriefDefender (not installed)
[22:41:26 INFO]: - GriefPrevention (not installed)
[22:41:26 INFO]: - HuskHomes (not installed)
[22:41:26 INFO]: - HuskSync (not installed)
[22:41:26 INFO]: - HuskTowns (not installed)
[22:41:26 INFO]: - iDisguise (not installed)
[22:41:26 INFO]: - IridiumSkyblock (not installed)
[22:41:26 INFO]: - Kingdoms (not installed)
[22:41:26 INFO]: - Konquest (not installed)
[22:41:26 INFO]: - Lands (not installed)
[22:41:26 INFO]: - LibsDisguises (not installed)
[22:41:26 INFO]: - MarriageMaster (not installed)
[22:41:26 INFO]: - MythicMobs (not installed)
[22:41:26 INFO]: - PlaceholderAPI v2.11.2
[22:41:26 INFO]: - PlayerParticles (not installed)
[22:41:26 INFO]: - PreciousStones (not installed)
[22:41:26 INFO]: - PremiumVanish (not installed)
[22:41:26 INFO]: - ProtectionStones (not installed)
[22:41:26 INFO]: - ProtocolLib v5.0.0
[22:41:26 INFO]: - RedProtect (not installed)
[22:41:26 INFO]: - Residence (not installed)
[22:41:26 INFO]: - Sentinel (not installed)
[22:41:26 INFO]: - SuperiorSkyblock2 (not installed)
[22:41:26 INFO]: - SuperVanish (not installed)
[22:41:26 INFO]: - Towny v0.99.5.0
[22:41:26 INFO]: - UltimateClaims (not installed)
[22:41:26 INFO]: - uSkyBlock (not installed)
[22:41:26 INFO]: - VanishNoPacket (not installed)
[22:41:26 INFO]: - WorldGuard v7.0.8+33cdb4a
[22:41:26 INFO]: - ViaVersion v4.5.1
[22:41:26 INFO]: - BlueSlimeCore v2.9.2.364
[22:41:26 INFO]: CombatLogX by SirBlobman
[22:41:26 INFO]: Local Version: 11.4.0.0.1156
[22:41:26 INFO]: Remote Version: 11.4.0.0.1156
[22:41:26 INFO]: Enabled Expansions (8):
[22:41:26 INFO]: - Action Bar v17.3
[22:41:26 INFO]: - CMI Compatibility v17.0
[22:41:26 INFO]: - LuckPerms Compatibility v17.1
[22:41:26 INFO]: - PlaceholderAPI Compatibility v17.1
[22:41:26 INFO]: - WorldGuard Compatibility v17.2
[22:41:26 INFO]: - End Crystal Helper v17.1
[22:41:26 INFO]: - Force Field v17.4
[22:41:26 INFO]: - Newbie Helper v17.2
Feature Request
The ability to stop vehicles from entering or exiting the non-pvp region while the player is combat tagged. As of right now, vehicles just phase through both the glass and knockback forcefields. However, it appears that when you dismount the vehicle while tagged in the non-pvp region you get teleported back to where you were prior to mounting the vehicle.
The text was updated successfully, but these errors were encountered: