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Varying number of arm for single-player problems? #123
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First, let K(t) denote the number of arms at time t. Classic problems are for K(t)=K for all t, and generic problems concern a K(t) that varies and can possibly be different at each time step t. First, a few specifications and restrictions regarding the model:
Directions towards implementing this:
This steps were if you want to add support for single-player simulations. I would suggest to start to try this. For multi-playerThen if you want to add support for multi-player as well, more work is needed but it will be similar:
Final remarksIt shouldn't be impossible, but all this is not trivial either. I would say I'm now interested in doing it… but don't have time right now (and not until a few weeks or maybe months!). |
Needless to say, please do your best in trying all this, and I will consider pull requests only when working simulations can be run. |
Want to know the initializing steps for varying number of arm in MEGA
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