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New tile idea #1674

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QuestionMark210 opened this issue Aug 28, 2023 · 4 comments
Open

New tile idea #1674

QuestionMark210 opened this issue Aug 28, 2023 · 4 comments

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@QuestionMark210
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I though about concept of shallow rivers. Basically, it would be a river which will allow vehicles to drive over or stay on it in cost of massive movement cost (like 3 or even more). As for boats, only the smallest would be able to cross it (or maybe not even them?).

@FruityGumGuiltyFruit
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You can sort of use dry rivers (found in the desert tiles section) for this purpose, even if they don't look like flowing rivers.

@FruityGumGuiltyFruit
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But yeah, I've wondered about that too, it's a fun idea. Keep in mind that rivers are annoying to implement because of the sheer amount of animated orientations they can be placed in.

@QuestionMark210
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Actually, I got this idea from watching Mangs play "Advance Wars Alpha". It's basically a custom rom that adds a bunch of new COs, custom campaign, units, mechanics and e.t.c. And one of the mechanic this rom introduced is an abillity for vehicles to cross rivers for a hight movement cost.

@FruityGumGuiltyFruit
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You could make a mod that changes the movement cost for rivers. The Commander Wars Discord server would be a great place to find help for that.

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