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Post Screenshots Here #4

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cmaughan opened this issue Dec 22, 2018 · 10 comments
Open

Post Screenshots Here #4

cmaughan opened this issue Dec 22, 2018 · 10 comments

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@cmaughan
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From: https://github.com/averrin/vvm

@samhocevar
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This is zepto-8, an experimental IDE for PICO-8 that I’m working on. I’m just evaluating Zep for now, but undo support and minimal Vim bindings have me thrilled!
Here is my integration code, and here are the changes I had to make in Zep.

@cmaughan
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cmaughan commented Feb 3, 2019

image

This is an image from https://github.com/cmaughan/imgui - a trivial integration of zep into imgui, requiring no makefile changes, and just a few lines of code. It also shows the 3D orientation widget in that repository too.

@cmaughan
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New feature to make it easier to have an integrated REPL; this shows the demo app using Scheme.

@cmaughan
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cmaughan commented Nov 9, 2019

corpuscular_cell_explosion
In live mode, using a book of shaders background. Also using freetype font rendering.

@cmaughan
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The new search mode; showing a forward '/' search.

@cmaughan cmaughan pinned this issue Aug 24, 2020
@cmaughan
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Found at: https://github.com/olealgoritme/oa3D

@cmaughan
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This is an image from the new integration example project, showing single header include as well as submodule integration:
image

@cmaughan
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cmaughan commented Feb 25, 2022

PCSX Emulator Video showing usage:
https://www.youtube.com/watch?v=WeHXTLDy5rs

Screenshot:
image

@meshula
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meshula commented Feb 25, 2022

Here's an example of zep integrated with rxi's microui and memononen's fontstash, and a goofy pixel font

image

@cmaughan
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A work in progress sample of integrating Zep into a live coding environment, using the Vulkan API:
https://github.com/cmaughan/vklive

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