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Collision detection #2

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oneswitch opened this issue Oct 2, 2018 · 2 comments
Open

Collision detection #2

oneswitch opened this issue Oct 2, 2018 · 2 comments
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@oneswitch
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Love the updates with on-line Drivey and the new environments. I did much prefer the original Drivey traffic though to look at, especially the night-time lights on the cars.

Optional collision detect would be lovely too.

@Rezmason
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Rezmason commented Oct 2, 2018

Drivey cars are in development— I'm making a car generator, that produces random variations of late 70s boxymobiles.

If I ever get around to collision, it'll likely be by moving all the physics to a box2d simulation. I'm honestly in no rush to implement this, but it would indeed be nice, and probably not too difficult.

@Rezmason Rezmason added this to To Do in Project Oct 2, 2018
@Rezmason Rezmason changed the title Traffic Collision detection Oct 2, 2018
@oneswitch
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Just to add.... I've changed my view a bit on the traffic. I do really like the colourful spheres now - alongside the idea of boxy 70s cars (I think Volvo with my European head). Be great to have both somehow as an option.

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