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Releases: RenderKit/embree

Embree v2.2.0

18 Jun 13:08
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  • Support for motion blur on Xeon Phi
  • Support for intersection filter callback functions
  • Support for buffer sharing with the application
  • Lots of AVX2 optimizations, e.g. ~20% faster 8-wide hybrid traversal
  • Experimental support for 8-wide (AVX/AVX2) and 16-wide BVHs (Xeon Phi)

Embree v2.1.0

18 Jun 13:10
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  • New future proof API with a strong focus on supporting dynamic scenes
  • Lots of optimizations for 8-wide AVX2 (Haswell architecture)
  • Automatic runtime code selection for SSE, AVX, and AVX2
  • Support for user-defined geometry
  • New and improved BVH builders:
    • Fast adaptive Morton code-based builder (without SAH-based top-level rebuild)
    • Both the SAH and Morton code-based builders got faster (Xeon Phi)
    • New variant of the SAH-based builder using triangle pre-splits (Xeon Phi)

Embree v2.0.0

18 Jun 13:31
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  • Support for the Intel® Xeon Phi™ coprocessor platform
  • Support for high-performance “packet” kernels on SSE, AVX, and Xeon Phi
  • Integration with the Intel® SPMD Program Compiler (ISPC)
  • Instantiation and fast BVH reconstruction
  • Example photo-realistic rendering engine for both C++ and ISPC

Embree v1.1.0

18 Jun 13:15
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bugfix in rcp function of affinespace, there was a problem when insta…

…ntiated with quaternions