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When a player connects via Easy Connect and I approve them, that approval is only remembered for as long as the server is running. If I stop the server and restart, the player will no longer be in the database.
However, if I open the Player Database dialog while the server is running and push Ok, then the player is remembered.
To Reproduce
Start a server with Easy Connect enabled.
Connect with a new client.
Approve the connection on the server side.
Stop the server.
Restart the server.
Connect the client again.
The server will now be asking for approval again.
Expected Behaviour
The client connection should be remembered once approved without any further manual effort.
Screenshots
No response
MapTool Info
1.14.3
Desktop
Linux Mint 21.3
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Describe the Bug
When a player connects via Easy Connect and I approve them, that approval is only remembered for as long as the server is running. If I stop the server and restart, the player will no longer be in the database.
However, if I open the Player Database dialog while the server is running and push Ok, then the player is remembered.
To Reproduce
Expected Behaviour
The client connection should be remembered once approved without any further manual effort.
Screenshots
No response
MapTool Info
1.14.3
Desktop
Linux Mint 21.3
Additional Context
No response
The text was updated successfully, but these errors were encountered: