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Releases: RPCS3/rpcs3

v0.0.2 Alpha

12 Mar 13:37
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Latest builds available here.
Always use the latest build available.

PPU/SPU
– PPU LLVM AOT recompiler reimplemented
– PPU LLVM caching implemented
– PPU thread scheduler implemented
– PPU breakpoints reimplemented
– PPU analyzer improved
– Various LV2 system improvements
– IdManager improvements
– Debugger fixed and enhanced
– PPU/SPU accuracy improvements

Memory
– Memory system cleanup
– sys_memory_get_page_attribute improvements
– sys_mmapper improvements

Graphics
– A LOT of bugfixes and accuracy improvements for all Graphic backends. (There were really a lot of improvements here and we can’t list them all!)
– Shader decompiler improvements
– Several RSX bugfixes and accuracy improvements

HLE
– Major sys_net improvements
– cellOsk implemented
– cellVDec fixes and improvements
– Several other small improvements

Input
– MMJoystick implemented

Linux
– Several Linux specific bugfixes were made. Some are still being worked on as there are still a few Linux specific bugs.

Vita
– Initial package unpacking implemented
– Small Interpreter improvements

Logging
– Logging system cleanup
– TLS bugfixes and improvements

Misc
– Automatic LLE loading
– MSELF, SDAT, EDAT, SPRX: Decryption on the fly!
– Firmware update file (PS3UPDAT.PUP) installer
– XAudio fixes

Many other unlisted bugfixes and improvements

v0.0.0.9

16 Apr 09:14
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Latest builds available here.

General changelog:

  • PPU/SPU
    • PPU LLVM recompiler removed (not final)
    • Old PPU interpreter removed completely
  • RSX
    • Added Vulkan renderer
    • Common utilities for all backends
    • Big accuracy improvements and bugfixes
  • HLE
    • Various HLE modules rewritten/removed temporarily
    • More HLE functions implemented
    • Accuracy improvements
  • Vita
    • ARMv7 core improvements
  • Loader
    • ELF loaders rewrittten and unified (PS3 and PSV)
    • PRX loader improved
  • Misc
    • Big cleanups and rewrites
    • Logging system rewritten
    • Configuration system rewritten
    • Various submodules updated

NOTE: libresc.sprx and librtc.sprx will need to be LLE'd until they're properly re-implemented

v0.0.0.6

03 Oct 13:55
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DX12 support (and in future Vulkan) has been added and there's now a recompiler. There's been lots of improvements to HLE and some improvements to the GUI (including game icons!). Definitely no reccomended version is ready yet, but a year or two and we might be getting there :)

Regular pre-release builds built by @Bigpet can be found here:
https://github.com/Bigpet/rpcs3/releases

v0.0.0.4

27 Aug 15:26
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- Version bump.