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Bionic Commando Rearmed not rendering at 1080p, despite PARAM.sfo file saying otherwise #15570

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Jack54guythecoder opened this issue May 8, 2024 · 4 comments

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@Jack54guythecoder
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Quick summary

As the tin says, if I select 1080p despite the fact that the PARAM.sfo says 0x 3F, meaning all resolutions are supported
It will not respond at 1080p

Details

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Attach a log file

Here is the log
https://drive.google.com/file/d/1A64avqc1LA865x7RXrN1Wejb7og8gMe2/view?usp=drive_link

Attach capture files for visual issues

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System configuration

  • SYS: RPCS3 v0.0.32-16431-b7a882f4 Alpha | master
  • SYS: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz | 8 Threads | 15.70 GiB RAM | TSC: 3.302GHz | AVX-512+ | FMA3
  • SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
  • SYS: Current Time: 2024-05-08T19:39:44
  • RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 3050 Laptop GPU' running on driver 546.65.0.0
  • RSX: Found Vulkan-compatible GPU: 'Intel(R) Iris(R) Xe Graphics' running on driver 0.404.607
    E SIG: Thread [Vulkan Device Enumeration Thread] is too sleepy. Waiting for it 260060.624µs already!
    E SIG: Thread [Vulkan Device Enumeration Thread] is too sleepy. Waiting for it 513094.803µs already!
  • SYS: Firmware version: 4.91

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@FlexBy420
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The log file is private, you need to make it public.

@Jack54guythecoder
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The log file is private, you need to make it public.

I made it public now.

@Jack54guythecoder
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Maybe useful info?

https://www.psdevwiki.com/ps3/PARAM.SFO#RESOLUTION

@Jack54guythecoder
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FINALLY made it public.

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