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Is your feature request related to a problem? Please describe.
Please consider adding VSync. It would fix the awful screen tearing.
Describe your suggestion
I have enjoyed my time with Heaven Studio, however, I've noticed screen tearing while playing the game. This is especially noticeable during minigame game transitions when characters/objects are moving fast across the screen. Without vsync, too many frames are being rendered at once and my monitor can only go up to 60 fps. Yes, I know that vsync CAN lead to slight input delay which is not ideal for a rhythm game, therefore, vsync should be added as an option in settings rather than being enabled by default.
Describe alternatives you've considered
No response
Additional context
No response
The text was updated successfully, but these errors were encountered:
enable GSYNC / freesync / "fast" vsync in your driver's settings, HS supports VRR
options for classic vsync will likely be implemented once we find a way to decouple input from frame rate
enable GSYNC / freesync / "fast" vsync in your driver's settings, HS supports VRR options for classic vsync will likely be implemented once we find a way to decouple input from frame rate
Oh... I probably should have mentioned that I'm using a mac mini (connected to an external display).
There is no way to access driver settings on macOS. Please correct me if I'm wrong.
In my experience with other games, the vsync option found within the in-game settings (aka what you call “classic vsync”) seems to work just fine. Hopefully classic vsync can be added to HS at some point.
Edit:
After doing so research, I found out that vsync is apparently already forced onto macOS, so I'm not sure what's going on here. After even more digging, I found a thread discussing problems with vsync in the unity editor view, however, It shouldn't be happening in the compiled application. I'm very confused about why it's an issue for HS.
Is your feature request related to a problem? Please describe.
Please consider adding VSync. It would fix the awful screen tearing.
Describe your suggestion
I have enjoyed my time with Heaven Studio, however, I've noticed screen tearing while playing the game. This is especially noticeable during minigame game transitions when characters/objects are moving fast across the screen. Without vsync, too many frames are being rendered at once and my monitor can only go up to 60 fps. Yes, I know that vsync CAN lead to slight input delay which is not ideal for a rhythm game, therefore, vsync should be added as an option in settings rather than being enabled by default.
Describe alternatives you've considered
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: