Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Entity updating doesn't take into account changed property types #848

Open
its-edmund opened this issue Apr 9, 2024 · 1 comment
Open
Assignees
Labels
bug Something isn't working

Comments

@its-edmund
Copy link

Describe the bug

The second time a riq is loaded, an error appears. I'm on an M2 MacBook Air on the nightly build.

How to reproduce the bug?

  1. Load a riq file and play it or quit.
  2. Load the same or different riq and error will appear.

Screenshots/Videos

Screenshot 2024-04-08 at 11 21 11 PM

What Operating System(s) were you using?

MacOS

Log file

Mono path[0] = '/Applications/Heaven Studio.app/Contents/Resources/Data/Managed'
Mono config path = '/Applications/Heaven Studio.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.21f1 (1b156197d683)
[Subsystems] Discovering subsystems at path /Applications/Heaven Studio.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
 preferred device: Apple M2 (high power)
Metal devices available: 1
0: Apple M2 (high power)
Using device Apple M2 (high power)
Initializing Metal device caps: Apple M2
Begin MonoManager ReloadAssembly
- Completed reload, in  0.066 seconds
UnloadTime: 0.801417 ms
Using mirror once texture wrap mode which is not supported by the platform. Using mirror wrap mode instead, check SystemInfo.supportsTextureWrapMirrorOnce before using.
No JoyShocks found.
InputJoyshockInitializer.Initialize had no controllers to initialize.
No Joy-Con connected.
InputJoyconPairInitializer.Initialize had no controllers to initialize.
Metal RecreateSurface[0x1045bc820]: surface size 1920x1080
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 2570.
Total: 0.917292 ms (FindLiveObjects: 0.081417 ms CreateObjectMapping: 0.025792 ms MarkObjects: 0.744333 ms  DeleteObjects: 0.065709 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.184500 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4192.
Total: 1.492459 ms (FindLiveObjects: 0.081375 ms CreateObjectMapping: 0.036042 ms MarkObjects: 1.359042 ms  DeleteObjects: 0.015917 ms)

Assigning controller: Keyboard
2024-04-08 23:16:45.301 Heaven Studio[50496:756604] init
Imported RIQ successfully!
Detected "v1" riq (RiqBeatmapData)
Running beatmap update handlers
Preprocessing beatmap...
Running entity update handlers
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4210.
Total: 1.878209 ms (FindLiveObjects: 0.095959 ms CreateObjectMapping: 0.064833 ms MarkObjects: 1.687208 ms  DeleteObjects: 0.030167 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.763625 ms
Imported RIQ successfully!
Detected "v1" riq (RiqBeatmapData)
Running beatmap update handlers
Preprocessing beatmap...
Property sfx does not exist in the entity's dynamic data! Adding...
Property sfx does not exist in the entity's dynamic data! Adding...
Property diffObjs does not exist in the entity's dynamic data! Adding...
Property type does not exist in the entity's dynamic data! Adding...
Property diffObjs does not exist in the entity's dynamic data! Adding...
Property type does not exist in the entity's dynamic data! Adding...
Property diffObjs does not exist in the entity's dynamic data! Adding...
Property type does not exist in the entity's dynamic data! Adding...
Property diffObjs does not exist in the entity's dynamic data! Adding...
Property type does not exist in the entity's dynamic data! Adding...
Property diffObjs does not exist in the entity's dynamic data! Adding...
Property type does not exist in the entity's dynamic data! Adding...
Property random does not exist in the entity's dynamic data! Adding...
Property crowd does not exist in the entity's dynamic data! Adding...
Running entity update handlers
ASYNC loading assetbundles for game pajamaParty
ASYNC loading assetbundles for game pajamaParty
ASYNC loading assetbundles for game pajamaParty
Preloading 2 games
Create TimingDisplayComponent
Create SkillStarComponent
Create SectionComponent
Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 5563.
Total: 2.913917 ms (FindLiveObjects: 0.169625 ms CreateObjectMapping: 0.089459 ms MarkObjects: 2.422750 ms  DeleteObjects: 0.232000 ms)

loaded song
Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5566.
Total: 2.328417 ms (FindLiveObjects: 0.142500 ms CreateObjectMapping: 0.074000 ms MarkObjects: 2.108000 ms  DeleteObjects: 0.003875 ms)

Discord Rich Presence temporarily disabled
Playing at 0
ASYNC loading assetbundles for game flipperFlop
ASYNC loading assetbundles for game trickClass
ASYNC loading assetbundles for game coinToss
ASYNC loading assetbundles for game tapTroupe
ASYNC loading assetbundles for game marchingOrders
ASYNC loading assetbundles for game airRally
ASYNC loading assetbundles for game munchyMonk
ASYNC loading assetbundles for game tapTrial
ASYNC loading assetbundles for game drummingPractice
ASYNC loading assetbundles for game forkLifter
ASYNC loading assetbundles for game karateman
ASYNC loading assetbundles for game builtToScaleDS
ASYNC loading assetbundles for game lockstep
ASYNC loading assetbundles for game spaceball
ASYNC loading assetbundles for game blueBear
Event not found! May be spelled wrong or it is not implemented.
System.NullReferenceException: Object reference not set to an instance of an object
  at HeavenStudio.Games.Loaders.AgbBatterLoader+<>c.<AddGame>b__0_1 () [0x00005] in <79438b40b842406c9c3db15709eb81d6>:0 
  at HeavenStudio.EventCaller.CallPreEvent (Jukebox.RiqEntity entity) [0x0004c] in <79438b40b842406c9c3db15709eb81d6>:0 
ASYNC loading assetbundles for game dogNinja
ASYNC loading assetbundles for game doubleDate
ASYNC loading assetbundles for game launchParty
ASYNC loading assetbundles for game djSchool
ASYNC loading assetbundles for game workingDough
ASYNC loading assetbundles for game manzai
Unable to open archive file: /Applications/Heaven Studio.app/Contents/Resources/Data/StreamingAssets/rvlmanzai/locale.jp
Failed to read data for the AssetBundle 'locale.jp'.
ASYNC loading assetbundles for game meatGrinder
ASYNC loading assetbundles for game octopusMachine
ASYNC loading assetbundles for game cropStomp
Using mirror once texture wrap mode which is not supported by the platform. Using mirror wrap mode instead, check SystemInfo.supportsTextureWrapMirrorOnce before using.
ASYNC loading assetbundles for game tunnel
end
Unloading 3 Unused Serialized files (Serialized files now loaded: 34)
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.SetColorImpl_Injected(UnityEngine.Material,int,UnityEngine.Color&)
  at UnityEngine.Material.SetColorImpl (System.Int32 name, UnityEngine.Color value) [0x00000] in <1d96d3ba1a174934bb21ed8d78953645>:0 
  at UnityEngine.Material.SetColor (System.String name, UnityEngine.Color value) [0x00008] in <1d96d3ba1a174934bb21ed8d78953645>:0 
  at HeavenStudio.Games.Tunnel.OnDestroy () [0x000af] in <79438b40b842406c9c3db15709eb81d6>:0 

Unloading 1667 unused Assets to reduce memory usage. Loaded Objects now: 5769.
Total: 4.899791 ms (FindLiveObjects: 0.281750 ms CreateObjectMapping: 0.099833 ms MarkObjects: 3.858750 ms  DeleteObjects: 0.659291 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5769.
Total: 3.555334 ms (FindLiveObjects: 0.226042 ms CreateObjectMapping: 0.065083 ms MarkObjects: 3.247500 ms  DeleteObjects: 0.016542 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.354292 ms
Unloading 793 unused Assets to reduce memory usage. Loaded Objects now: 4355.
Total: 5.512375 ms (FindLiveObjects: 0.135333 ms CreateObjectMapping: 0.060459 ms MarkObjects: 4.852750 ms  DeleteObjects: 0.463792 ms)

image resource doesn't exist, using blank placeholder
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4359.
Total: 5.125916 ms (FindLiveObjects: 0.101708 ms CreateObjectMapping: 0.046875 ms MarkObjects: 4.973417 ms  DeleteObjects: 0.003834 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.522875 ms
Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 4702.
Total: 4.661875 ms (FindLiveObjects: 0.110500 ms CreateObjectMapping: 0.046875 ms MarkObjects: 4.017209 ms  DeleteObjects: 0.487125 ms)

Assigning controller: Mouse
2024-04-08 23:19:17.945 Heaven Studio[50496:756604] init
Imported RIQ successfully!
Detected "v1" riq (RiqBeatmapData)
Running beatmap update handlers
Preprocessing beatmap...
Running entity update handlers
Error importing RIQ: This entity does not have a property named diffObjs! Attempted to insert value of type System.Boolean
Exception: This entity does not have a property named diffObjs! Attempted to insert value of type System.Boolean
  at Jukebox.RiqEntity.set_Item (System.String propertyName, System.Object value) [0x000d7] in <09d30af853e543168486dc74255870e5>:0 
  at HeavenStudio.Games.Loaders.NtrDogNinjaLoader.<AddGame>g__ObjectUpdater|0_0 (System.String datamodel, Jukebox.RiqEntity e) [0x00184] in <79438b40b842406c9c3db15709eb81d6>:0 
  at (wrapper delegate-invoke) <Module>.invoke_RiqEntity_string_RiqEntity(string,Jukebox.RiqEntity)
  at Jukebox.RiqBeatmap.RunUpdateHandlers (System.Boolean forceUpdate) [0x00092] in <09d30af853e543168486dc74255870e5>:0 
  at Jukebox.RiqBeatmap..ctor (System.String json) [0x000cc] in <09d30af853e543168486dc74255870e5>:0 
  at Jukebox.RiqFileHandler.ReadRiq () [0x00061] in <09d30af853e543168486dc74255870e5>:0 
  at HeavenStudio.TitleManager.<OpenQuickplayFileDialog>b__64_0 (System.String[] paths) [0x00056] in <79438b40b842406c9c3db15709eb81d6>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
HeavenStudio.TitleManager:<OpenQuickplayFileDialog>b__64_0(String[])
SFB.StandaloneFileBrowserMac:openFileCb(String)

Disconnecting JoyShocks...
Clearing RIQ Cache...
Thread 0x16ea03000 may have been prematurely finalized
Setting up 4 worker threads for Enlighten.
Thread 0x16e6fb000 may have been prematurely finalized
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [2.0 KB-4.0 KB]: 111282 frames, [4.0 KB-8.0 KB]: 8993 frames, [8.0 KB-16.0 KB]: 13057 frames, [16.0 KB-32.0 KB]: 524 frames, [32.0 KB-64.0 KB]: 38822 frames, [64.0 KB-128.0 KB]: 2351 frames, [128.0 KB-256.0 KB]: 14 frames, [256.0 KB-0.5 MB]: 10 frames, [0.5 MB-1.0 MB]: 4 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 1 frames
      Initial Block Size 4.0 MB
      Current Block Size 7.5 MB
      Peak Allocated Bytes 7.5 MB
      Overflow Count 0
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 122.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 507.7 KB
      Overflow Count 29
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 4.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 7.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 7.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 26.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 8.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 192 B
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 4
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 3.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 4.3 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 9.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 4.6 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 352.0 KB
      Peak Allocated Bytes 350.0 KB
      Overflow Count 5
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 192 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 5.0 KB
      Overflow Count 0
    [ALLOC_TEMP_OSX HID Input]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 64.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 3.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 9.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 3.5 KB
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 10652
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 25 Subsections = 25600 buckets. Failed count: 807545
        32B: 11 Subsections = 5632 buckets. Failed count: 563666
        48B: 26 Subsections = 8874 buckets. Failed count: 7176089
        64B: 139 Subsections = 35584 buckets. Failed count: 230816
        80B: 48 Subsections = 9830 buckets. Failed count: 31711
        96B: 3 Subsections = 512 buckets. Failed count: 132801
        112B: 2 Subsections = 292 buckets. Failed count: 263070
        128B: 2 Subsections = 256 buckets. Failed count: 305680
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [16.0 MB-32.0 MB]: 166304 frames, [32.0 MB-64.0 MB]: 8755 frames
      Requested Block Size 16.0 MB
      Peak Block count 3
      Peak Allocated memory 50.7 MB
      Peak Large allocation bytes 16.0 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [16.0 MB-32.0 MB]: 23152 frames, [32.0 MB-64.0 MB]: 24683 frames, [64.0 MB-128.0 MB]: 127156 frames, [128.0 MB-256.0 MB]: 68 frames
      Requested Block Size 16.0 MB
      Peak Block count 7
      Peak Allocated memory 187.0 MB
      Peak Large allocation bytes 110.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 3
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 6
  Overflow Count (too large) 20
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 6
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 25 Subsections = 25600 buckets. Failed count: 807545
        32B: 11 Subsections = 5632 buckets. Failed count: 563666
        48B: 26 Subsections = 8874 buckets. Failed count: 7176089
        64B: 139 Subsections = 35584 buckets. Failed count: 230816
        80B: 48 Subsections = 9830 buckets. Failed count: 31711
        96B: 3 Subsections = 512 buckets. Failed count: 132801
        112B: 2 Subsections = 292 buckets. Failed count: 263070
        128B: 2 Subsections = 256 buckets. Failed count: 305680
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [2.0 MB-4.0 MB]: 23152 frames, [4.0 MB-8.0 MB]: 151907 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 7.5 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [4.0 MB-8.0 MB]: 145350 frames, [64.0 MB-128.0 MB]: 29709 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 70.6 MB
      Peak Large allocation bytes 64.0 MB
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 3074
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 25 Subsections = 25600 buckets. Failed count: 807545
        32B: 11 Subsections = 5632 buckets. Failed count: 563666
        48B: 26 Subsections = 8874 buckets. Failed count: 7176089
        64B: 139 Subsections = 35584 buckets. Failed count: 230816
        80B: 48 Subsections = 9830 buckets. Failed count: 31711
        96B: 3 Subsections = 512 buckets. Failed count: 132801
        112B: 2 Subsections = 292 buckets. Failed count: 263070
        128B: 2 Subsections = 256 buckets. Failed count: 305680
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [8.0 MB-16.0 MB]: 23152 frames, [16.0 MB-32.0 MB]: 151907 frames
      Requested Block Size 4.0 MB
      Peak Block count 4
      Peak Allocated memory 22.2 MB
      Peak Large allocation bytes 9.8 MB
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [2.0 MB-4.0 MB]: 7575 frames, [4.0 MB-8.0 MB]: 15531 frames, [8.0 MB-16.0 MB]: 3 frames, [16.0 MB-32.0 MB]: 10 frames, [32.0 MB-64.0 MB]: 151940 frames
      Requested Block Size 4.0 MB
      Peak Block count 15
      Peak Allocated memory 59.2 MB
      Peak Large allocation bytes 21.6 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 25 Subsections = 25600 buckets. Failed count: 807545
        32B: 11 Subsections = 5632 buckets. Failed count: 563666
        48B: 26 Subsections = 8874 buckets. Failed count: 7176089
        64B: 139 Subsections = 35584 buckets. Failed count: 230816
        80B: 48 Subsections = 9830 buckets. Failed count: 31711
        96B: 3 Subsections = 512 buckets. Failed count: 132801
        112B: 2 Subsections = 292 buckets. Failed count: 263070
        128B: 2 Subsections = 256 buckets. Failed count: 305680
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [16.0 KB-32.0 KB]: 7623 frames, [32.0 KB-64.0 KB]: 167436 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 38.0 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [8.0 KB-16.0 KB]: 23153 frames, [256.0 KB-0.5 MB]: 4 frames, [0.5 MB-1.0 MB]: 116091 frames, [1.0 MB-2.0 MB]: 9245 frames, [2.0 MB-4.0 MB]: 13536 frames, [4.0 MB-8.0 MB]: 13030 frames
      Requested Block Size 2.0 MB
      Peak Block count 3
      Peak Allocated memory 5.4 MB
      Peak Large allocation bytes 0 B

RIQ file

betterlatethennever.riq.zip

Extra files

No response

Additional context

No response

@its-edmund its-edmund added the bug Something isn't working label Apr 9, 2024
@minenice55
Copy link
Collaborator

known issue with dog ninja

@minenice55 minenice55 changed the title Error Loading RIQ on nightly build Entity updating doesn't take into account changed property types Apr 9, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

3 participants