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Control Tooltips and Documentation #645

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Clozent opened this issue Jan 20, 2024 · 7 comments
Open

Control Tooltips and Documentation #645

Clozent opened this issue Jan 20, 2024 · 7 comments
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enhancement New feature or request

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@Clozent
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Clozent commented Jan 20, 2024

Is your feature request related to a problem? Please describe.

I have recently installed the game, and I find myself having a hard time playing it, because I don't know the controls and goal of each minigame.

Describe your suggestion

My idea is to have two things:

  1. A description of each minigame's controls in the documentation, along with some general information and tips.
  2. Optional tooltips at the bottom of the screen, displaying the controls of each minigame while you're playing it. These should adapt to the current control scheme and mapping.

Describe alternatives you've considered

No response

Additional context

A good example for the tooltips is this one, which appears at the bottom of the screen while climbing in Tears of the Kingdom:
TearsOfTheKingdom_ClimbingTooltips

@Clozent Clozent added the enhancement New feature or request label Jan 20, 2024
@fancythedeveloper
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I wouldn't say this is a bad idea at all, but it does make me wonder how many of the people who've downloaded Heaven Studio has even played any of the games of the series HS is based on?

@vinceiis
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what the hell is a rhythm heaven

@fancythedeveloper
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what the hell is a rhythm heaven

ikr

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@minenice55
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what the hell is a rhythm heaven

ikr

@GhostiGuy
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must be some kind of fnf mod

@blank3times
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must be some kind of fnf mod

OHHHHHHHHHHHH
that explains why the girl in the happy giraffe game has a red dress

@User670
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User670 commented Jan 22, 2024

I wouldn't say this is a bad idea at all, but it does make me wonder how many of the people who've downloaded Heaven Studio has even played any of the games of the series HS is based on?

There are still a few issues, even for a player who have played all four Rhythm Heaven games.

  • Non-RH games. (Trick on the Class, Rhythm Somen, Meat Grinder. Especially for Trick on the Class - since it comes from a crappy bootleg, it's far less likely that a player has played that game.)
  • DS games that have a nontrivial mapping to buttons. I'm thinking about DS Rockers (Heaven Studio made it release A button to play a note, and press to stop it)

Not to mention not every player played every Rhythm Heaven game. (You do need to have played the game, or have watched a let's play that didn't skip the tutorial, to actually know how the game works. I used to watch videos that don't include the tutorial section, and from the videos I can't figure out how Tangotronic 3000 works.)

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7 participants