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messed up controls #596

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monkey-golf5 opened this issue Dec 17, 2023 · 3 comments
Open

messed up controls #596

monkey-golf5 opened this issue Dec 17, 2023 · 3 comments
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bug Something isn't working

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@monkey-golf5
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Describe the bug

Sometimes dragging the events to the timeline (and moving things already on the timeline) doesn't work. Like I try to drag it but I can't. Also keyboard shortcuts don't seem to work for me but that might be a problem with my computer.

How to reproduce the bug?

it just kinda happens sometimes with no explanation, usually after I put one or two things on the timeline.

Screenshots/Videos

No response

What Operating System(s) were you using?

MacOS

Log file

No response

RIQ file

No response

Extra files

No response

Additional context

No response

@monkey-golf5 monkey-golf5 added the bug Something isn't working label Dec 17, 2023
@AstrlJelly
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log file pls ☹️

@monkey-golf5
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sorry

Mono path[0] = '/private/var/folders/5t/bqsy15x50bs0_4xfjq2djzd40000gn/T/AppTranslocation/490C47AD-A1C5-4C80-88E1-4F047572AD98/d/Heaven Studio.app/Contents/Resources/Data/Managed'
Mono config path = '/private/var/folders/5t/bqsy15x50bs0_4xfjq2djzd40000gn/T/AppTranslocation/490C47AD-A1C5-4C80-88E1-4F047572AD98/d/Heaven Studio.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.21f1 (1b156197d683)
[Subsystems] Discovering subsystems at path /private/var/folders/5t/bqsy15x50bs0_4xfjq2djzd40000gn/T/AppTranslocation/490C47AD-A1C5-4C80-88E1-4F047572AD98/d/Heaven Studio.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
preferred device: Apple M2 Pro (high power)
Metal devices available: 1
0: Apple M2 Pro (high power)
Using device Apple M2 Pro (high power)
Initializing Metal device caps: Apple M2 Pro
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.060 seconds
    UnloadTime: 0.576833 ms
    Using mirror once texture wrap mode which is not supported by the platform. Using mirror wrap mode instead, check SystemInfo.supportsTextureWrapMirrorOnce before using.
    No JoyShocks found.
    NotImplementedException: The method or operation is not implemented.
    at Starpelly.OperatingSystem.MacOS.ChangeWindowTitle (System.String newTitle) [0x00000] in :0
    at Starpelly.OS.ChangeWindowTitle (System.String newTitle) [0x00000] in :0
    at HeavenStudio.GlobalGameManager.Init () [0x0014f] in :0

Metal RecreateSurface[0x10186e9a0]: surface size 1920x1080
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.964542 ms
Running game loader RvlBadmintonLoader
Running game loader CtrBearLoader
Running game loader RvlBoardMeetingLoader
Running game loader NtrFlickLoader
Running game loader CtrCatchLoader
Running game loader RvlBookLoader
Running game loader AgbClapLoader
Running game loader NtrCoinLoader
Running game loader NtrCropLoader
Running game loader NtrDjLoader
Running game loader NtrDogNinjaLoader
Running game loader RvlDoubleDateLoader
Running game loader CtrDrummingLoader
Running game loader NtrIdolLoader
Running game loader AgbFireworkLoader
Running game loader CtrFirstContact
Running game loader RvlFlipperFlopLoader
Running game loader RvlForkLoader
Running game loader NtrGleeClubLoader
Running game loader RvlNewKarateLoader
Running game loader CtrTeppanLoader
Running game loader RvlRocketLoader
Running game loader NtrBackbeatLoader
Running game loader AgbMarcherLoader
Running game loader pcoMeatLoader
Running game loader AgbUpbeatLoader
Running game loader ntrMunchyMonkLoader
Running game loader NtrOctopusMachineLoader
Running game loader CtrPillowLoader
Running game loader AgbQuizShowLoader
Running game loader NtrPingpongLoader
Running game loader PcoSomenLoader
Running game loader AgbHairLoader
Running game loader RvlRingsideLoader
Running game loader NtrRockersLoader
Running game loader NtrSamuraiLoader
Running game loader RvlSeeSawLoader
Running game loader AgbGhostLoader
Running game loader AgbSpaceDanceLoader
Running game loader NtrSoccerLoader
Running game loader AgbBatterLoader
Running game loader NtrSplashdownLoader
Running game loader RvlTambourineLoader
Running game loader AgbTapLoader
Running game loader RvlTapTroupeLoader
Running game loader NtrDazzlesLoader
Running game loader AgbTossBoysLoader
Running game loader AgbTramLoader
Running game loader MobTrickLoader
Running game loader NtrTunnelLoader
Running game loader AgbWaltzLoader
Running game loader RvlWorkingDoughLoader
NullReferenceException: Object reference not set to an instance of an object
at HeavenStudio.Editor.WaveformVisual.CreateWaveForm () [0x0000c] in :0
at HeavenStudio.Editor.WaveformVisual.Start () [0x0004f] in :0

Create TimingDisplayComponent
Create SkillStarComponent
Create SectionComponent
Unloading 589 unused Assets to reduce memory usage. Loaded Objects now: 8627.
Total: 3.360292 ms (FindLiveObjects: 0.267042 ms CreateObjectMapping: 0.086958 ms MarkObjects: 2.874209 ms DeleteObjects: 0.132042 ms)

2023-12-17 14:19:02.749 Heaven Studio[1340:57312] init
Imported RIQ successfully!
Detected "v1" riq (RiqBeatmapData)
Running beatmap update handlers
Preprocessing beatmap...
Running entity update handlers
ASYNC loading assetbundles for game karateman
== Playthrough statistics of New Remix (played at 2023-12-17 14:19:07) ==
Average input offset for playthrough: 0ms
Accuracy for playthrough: 0.00
Cleared 0 sections out of 0
Skill Star not collected
Killing all sounds
ASYNC loading assetbundles for game karateman
HeavenStudio
gameManager/switchGame/karateman
karateman/hit
karateman/hit
karateman/hit
karateman/hit
karateman/hit
gameManager/switchGame/firstContact
loaded song
Playing at 0
Killing all sounds
dsp size: 0.011609977324263
ASYNC loading assetbundles for game firstContact
Using mirror once texture wrap mode which is not supported by the platform. Using mirror wrap mode instead, check SystemInfo.supportsTextureWrapMirrorOnce before using.
2023-12-17 14:20:32.723 Heaven Studio[1340:57312] init
Packed RIQ successfully!
Playing at 14.25
Disconnecting JoyShocks...
Clearing RIQ Cache...
Closing Discord GameSDK...
Thread 0x1718a7000 may have been prematurely finalized
Setting up 5 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Peak usage frame count: [2.0 KB-4.0 KB]: 35306 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 8929 frames, [16.0 KB-32.0 KB]: 65335 frames, [32.0 KB-64.0 KB]: 3694 frames, [64.0 KB-128.0 KB]: 16 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 1 frames
Initial Block Size 4.0 MB
Current Block Size 4.0 MB
Peak Allocated Bytes 2.1 MB
Overflow Count 0
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 128.0 KB
Peak Allocated Bytes 119.3 KB
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 0.5 MB
Peak Allocated Bytes 446.8 KB
Overflow Count 26
[ALLOC_TEMP_Background Job.Worker 8]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 6]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 5]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 6]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 4]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 3]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_EnlightenWorker] x 5
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 15]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 19.7 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 2]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 7]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_UnityGfxDeviceWorker]
Initial Block Size 256.0 KB
Current Block Size 352.0 KB
Peak Allocated Bytes 350.0 KB
Overflow Count 2
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 9
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 5]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 13]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 8]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 52.9 KB
Overflow Count 0
[ALLOC_TEMP_OSX HID Input]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 7]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 53.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 3]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 11]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 4]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 2040
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 23 Subsections = 23552 buckets. Failed count: 860301
32B: 12 Subsections = 6144 buckets. Failed count: 1281119
48B: 31 Subsections = 10581 buckets. Failed count: 15012358
64B: 129 Subsections = 33024 buckets. Failed count: 16332
80B: 55 Subsections = 11264 buckets. Failed count: 6283537
96B: 3 Subsections = 512 buckets. Failed count: 39403
112B: 2 Subsections = 292 buckets. Failed count: 10466
128B: 1 Subsections = 128 buckets. Failed count: 575985
[ALLOC_DEFAULT_MAIN]
Peak usage frame count: [16.0 MB-32.0 MB]: 113286 frames
Requested Block Size 16.0 MB
Peak Block count 3
Peak Allocated memory 30.8 MB
Peak Large allocation bytes 0 B
[ALLOC_DEFAULT_THREAD]
Peak usage frame count: [16.0 MB-32.0 MB]: 47379 frames, [32.0 MB-64.0 MB]: 65880 frames, [64.0 MB-128.0 MB]: 27 frames
Requested Block Size 16.0 MB
Peak Block count 2
Peak Allocated memory 81.8 MB
Peak Large allocation bytes 59.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 3
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 6
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 4
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 23 Subsections = 23552 buckets. Failed count: 860301
32B: 12 Subsections = 6144 buckets. Failed count: 1281119
48B: 31 Subsections = 10581 buckets. Failed count: 15012358
64B: 129 Subsections = 33024 buckets. Failed count: 16332
80B: 55 Subsections = 11264 buckets. Failed count: 6283537
96B: 3 Subsections = 512 buckets. Failed count: 39403
112B: 2 Subsections = 292 buckets. Failed count: 10466
128B: 1 Subsections = 128 buckets. Failed count: 575985
[ALLOC_GFX_MAIN]
Peak usage frame count: [1.0 MB-2.0 MB]: 44237 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3141 frames, [8.0 MB-16.0 MB]: 65907 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 10.8 MB
Peak Large allocation bytes 0 B
[ALLOC_GFX_THREAD]
Peak usage frame count: [1.0 MB-2.0 MB]: 67712 frames, [2.0 MB-4.0 MB]: 45574 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 2.2 MB
Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 1452
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 23 Subsections = 23552 buckets. Failed count: 860301
32B: 12 Subsections = 6144 buckets. Failed count: 1281119
48B: 31 Subsections = 10581 buckets. Failed count: 15012358
64B: 129 Subsections = 33024 buckets. Failed count: 16332
80B: 55 Subsections = 11264 buckets. Failed count: 6283537
96B: 3 Subsections = 512 buckets. Failed count: 39403
112B: 2 Subsections = 292 buckets. Failed count: 10466
128B: 1 Subsections = 128 buckets. Failed count: 575985
[ALLOC_CACHEOBJECTS_MAIN]
Peak usage frame count: [8.0 MB-16.0 MB]: 44238 frames, [16.0 MB-32.0 MB]: 69048 frames
Requested Block Size 4.0 MB
Peak Block count 4
Peak Allocated memory 22.6 MB
Peak Large allocation bytes 9.8 MB
[ALLOC_CACHEOBJECTS_THREAD]
Peak usage frame count: [1.0 MB-2.0 MB]: 43955 frames, [2.0 MB-4.0 MB]: 16 frames, [8.0 MB-16.0 MB]: 18 frames, [16.0 MB-32.0 MB]: 23517 frames, [32.0 MB-64.0 MB]: 45780 frames
Requested Block Size 4.0 MB
Peak Block count 9
Peak Allocated memory 54.8 MB
Peak Large allocation bytes 21.6 MB
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 23 Subsections = 23552 buckets. Failed count: 860301
32B: 12 Subsections = 6144 buckets. Failed count: 1281119
48B: 31 Subsections = 10581 buckets. Failed count: 15012358
64B: 129 Subsections = 33024 buckets. Failed count: 16332
80B: 55 Subsections = 11264 buckets. Failed count: 6283537
96B: 3 Subsections = 512 buckets. Failed count: 39403
112B: 2 Subsections = 292 buckets. Failed count: 10466
128B: 1 Subsections = 128 buckets. Failed count: 575985
[ALLOC_TYPETREE_MAIN]
Peak usage frame count: [16.0 KB-32.0 KB]: 44238 frames, [32.0 KB-64.0 KB]: 3141 frames, [0.5 MB-1.0 MB]: 65907 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 0.7 MB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Peak usage frame count: [8.0 KB-16.0 KB]: 44236 frames, [16.0 KB-32.0 KB]: 3143 frames, [32.0 KB-64.0 KB]: 20328 frames, [128.0 KB-256.0 KB]: 45577 frames, [256.0 KB-0.5 MB]: 2 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 257.4 KB
Peak Large allocation bytes 0 B

@blank3times
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I know when this happens to me I usually have to click on the timeline and press play and stop and it works again

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