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3.6.3

  • Add intersect property to raycast result type #137
  • Update workflow templates
  • Update to Node 18

3.6.2

  • Fix chunk saving reference errors (@kf106 & @moonborrow) #100
  • Fix typo in README.md (@takeru) #108
  • Improved types (@TRCYX) #99
  • Fix ManhattanIterator #101 (@IceTank)

3.6.1

  • Update mcdata

3.6.0

  • Added match while check intersect (@sefirosweb)

3.5.0

  • fix getBlock not setting the position of the block

3.4.0

  • add block update events

3.3.1

  • Fix raycasting when ray is axis aligned

3.3.0

  • Add exact raycasting

3.2.0

  • add iterators

3.1.1

  • fix world.sync.getChunks()

3.1.0

  • implement unload column

3.0.0

  • BREAKING: regionFolder is now a provider (for example an Anvil instance)

2.3.0

  • add .sync

2.2.0

  • add get/set block state id
  • perf improvement of saving (thanks @Karang)

2.1.0

  • disable saving if savingInterval is 0
  • standardjs
  • no gulp

2.0.0

  • cross version support

1.0.2

  • update dependencies, fix issue with provider anvil

1.0.1

  • update to babel6

1.0.0

  • bump dependencies

0.5.5

  • bump prismarine-provider-anvil

0.5.4

  • fix negative iniPos in initialize

0.5.3

  • fix initialize

0.5.2

  • bump prismarine-chunk

0.5.1

  • fix initialize for iniPos%16 !=0

0.5.0

  • add World.initialize

0.4.0

  • use prismarine-provide-anvil 0.1.0 to implement anvil loading and saving

0.3.3

  • fix minecraft-chunk bug

0.3.2

  • fix getBlockData

0.3.1

  • check if the region is available in the anvil files

0.3.0

  • Add anvil loading

0.2.0

  • Add chunk generation to the API

0.1.0

  • First version, basic functionality