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Spawning multiple Nether Portals before Player teleports #69

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bunny-the-cat opened this issue May 3, 2023 · 3 comments
Open

Spawning multiple Nether Portals before Player teleports #69

bunny-the-cat opened this issue May 3, 2023 · 3 comments
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status: needs triage type: bug Something doesn't work as it was intended to. version: 1.19.4 Game version 1.19.4

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@bunny-the-cat
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Expected behavior

  • Build a new Nether Portal
  • Throw X Items through it
  • Step into Portal
    -> 1 Portal with dropped items

Observed/Actual behavior

-> Many new Portals, one for each item

Steps/models to reproduce

  • Go to Nether
  • Build a new portal, in an Area where no other portals are
  • Activate portal
  • Throw X items through the portal
  • After X Items use Portal with player
    -> X Target Portals are generated when generating new Chunks

Plugin and Datapack List

Plugins: BlueMap-3.13-folia
Datapacks: none

Folia version

git-Folia-"41c5548" (MC: 1.19.4)

Other

Maybe an Exploit for Obsidian?

@bunny-the-cat bunny-the-cat added status: needs triage type: bug Something doesn't work as it was intended to. labels May 3, 2023
@Spottedleaf
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I explicitly added code to check for existing portals before creating one, but it looks like the POI update is delayed by 1 tick so there's still a window where this can happen. Not sure how to deal with this.

@AloneRUS
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Is it actual problem now or it was fixed?

@phm07
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phm07 commented Jul 18, 2023

Also happens with players if they enter the portal at the same time.

@kashike kashike added version: 1.19.4 Game version 1.19.4 and removed version: 1.19 labels Apr 29, 2024
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Labels
status: needs triage type: bug Something doesn't work as it was intended to. version: 1.19.4 Game version 1.19.4
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5 participants