Ignited TNT occasionally cannot be pushed by piston #192
Labels
status: needs triage
type: bug
Something doesn't work as it was intended to.
version: 1.20.2
Game version 1.20.2
Expected behavior
Ignited TNT will be 100% able to be pushed by piston
Observed/Actual behavior
Some ignited TNT cannot be pushed
Steps/models to reproduce
Video
https://youtu.be/-oU9bg7o3S8
Plugin and Datapack List
Bukkit Plugins:
AnnouncerPlus, AntiPopup, Attollo, AutoTreeChop, AxInventoryRestore, AxShulkers, BetterRTP, BlockLocker, BlueMap, BungeeGuard
Chunky, ChunkyBorder, CMILib, CodFrame, CoreProtect, DecentHolograms, DeluxeMenus, DiscordSRV, DragonDropElytra, Essentials
EssentialsChat, EssentialsGeoIP, EssentialsProtect, EssentialsSpawn, FancyNpcs, floodgate, FoliaFlow, GreenChunk, GSit, HeadDrop
Kaiivoid, LuckPerms, Matrix, PlaceholderAPI, PlayerWarps, ProtocolLib, Residence, ShulkerRespawner, spark, TAB-Bridge
Vault, ViaBackwards, ViaVersion, VillagerOptimizer, zAuctionHouseV3
Folia version
This server is running Folia version git-Folia-"3843340" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: 3843340 on dev/1.20.2)
Other
optimize-explosion have been tested by enable/disable but still the same
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