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Implement World (un)load API #134

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kyngs opened this issue Jul 18, 2023 · 4 comments
Open

Implement World (un)load API #134

kyngs opened this issue Jul 18, 2023 · 4 comments
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status: needs triage type: feature Request for a new Feature.

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@kyngs
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kyngs commented Jul 18, 2023

Is your feature request related to a problem?

Yes, I need to load worlds on startup from my plugin

Describe the solution you'd like.

Implement the current Bukkit API instead of throwing an exception

Describe alternatives you've considered.

  • Patch folia and hardcode the worlds I need
  • Not to use folia

Other

Thre's been a PR on this subject, but it was closed. I didn't find any issue tracking this matter.

@kyngs kyngs added status: needs triage type: feature Request for a new Feature. labels Jul 18, 2023
@KonusIntelliJ
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KonusIntelliJ commented Jul 21, 2023

I'm waiting too a fix world API create/load

@maglink
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maglink commented Oct 6, 2023

So, I'd uncommented "load world" function and it works perfectly. But I'm using it only on server startup. May be problems if use it during the game.

@kaxlabs
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kaxlabs commented Oct 7, 2023

Uncommenting load world function probably works during startup. I use https://github.com/Folia-Inquisitors/MoreFoWorld

@kyngs
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kyngs commented Oct 7, 2023

At least as a temporary solution, the world API should only be available from the start. The absence of this is still holding many plugins from moving to Folia.

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Labels
status: needs triage type: feature Request for a new Feature.
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4 participants