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using 0626d4f on fedora 37, build myself
I was casually playing then the game crashed. Hopefully, I was able to reproduce the crash while running in gdb it reports
OpenDUNE/src/pool/structure.c
Structure *Structure_Get_ByIndex(uint16 index) { assert(index < STRUCTURE_INDEX_MAX_HARD); return &g_structureArray[index]; }
value index being STRUCTURE_INDEX_MAX_HARD
index
STRUCTURE_INDEX_MAX_HARD
the lib sanitizer also report the defect:
$ ./bin/opendune No valid MIDI output ports. Please install and start Timidity++ like: timidity -iA String_Load(PROTECT) filling 940 0x9643 Useless GFX_SetPalette() call s_timer_count = 48 Useless GFX_SetPalette() call [SCRIPT] Stack Overflow; Type: Unit; Index: 12; Type: 20; ================================================================= ==91231==ERROR: AddressSanitizer: global-buffer-overflow on address 0x0000005b679c at pc 0x0000004976ca bp 0x7ffef98befe0 sp 0x7ffef98befd8 WRITE of size 2 at 0x0000005b679c thread T0 #0 0x4976c9 in Structure_Destroy (OpenDUNE/build/bin/opendune+0x4976c9) #1 0x497680 in Structure_Destroy (OpenDUNE/build/bin/opendune+0x497680) #2 0x497ae0 in Structure_Damage (OpenDUNE/build/bin/opendune+0x497ae0) #3 0x4afb1c in Unit_Move (OpenDUNE/build/bin/opendune+0x4afb1c) #4 0x4b153b in GameLoop_Unit (OpenDUNE/build/bin/opendune+0x4b153b) #5 0x414c8e in main (OpenDUNE/build/bin/opendune+0x414c8e) #6 0x7f135e87554f in __libc_start_call_main (/lib64/libc.so.6+0x2754f) #7 0x7f135e875608 in __libc_start_main_impl (/lib64/libc.so.6+0x27608) #8 0x4191f4 in _start (OpenDUNE/build/bin/opendune+0x4191f4) 0x0000005b679c is located 4 bytes to the left of global variable 'g_teamFindCount' defined in 'OpenDUNE/src/pool/team.c:16:15' (0x5b67a0) of size 2 0x0000005b679c is located 44 bytes to the right of global variable 'g_structureArray' defined in 'OpenDUNE/src/pool/structure.c:16:25' (0x5b4620) of size 8528 SUMMARY: AddressSanitizer: global-buffer-overflow (OpenDUNE/build/bin/opendune+0x4976c9) in Structure_Destroy Shadow bytes around the buggy address: 0x0000800aeca0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aecb0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aecc0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aecd0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aece0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f9 f9 =>0x0000800aecf0: f9 f9 f9[f9]02 f9 f9 f9 f9 f9 f9 f9 00 00 00 00 0x0000800aed00: 00 00 00 00 00 00 00 00 00 00 00 00 f9 f9 f9 f9 0x0000800aed10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aed20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aed30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x0000800aed40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Shadow byte legend (one shadow byte represents 8 application bytes): Addressable: 00 Partially addressable: 01 02 03 04 05 06 07 Heap left redzone: fa Freed heap region: fd Stack left redzone: f1 Stack mid redzone: f2 Stack right redzone: f3 Stack after return: f5 Stack use after scope: f8 Global redzone: f9 Global init order: f6 Poisoned by user: f7 Container overflow: fc Array cookie: ac Intra object redzone: bb ASan internal: fe Left alloca redzone: ca Right alloca redzone: cb ==91231==ABORTING
The text was updated successfully, but these errors were encountered:
crash_sav.zip I have a sav file that is a few seconds before it usually happen
Sorry, something went wrong.
So the reason sesms obvious, array is indexed off by one, but I don't really know what is the reason for this bad index....
Thread 1 "opendune" hit Breakpoint 1, Structure_Get_ByIndex (index=82) at OpenDUNE/src/pool/structure.c:28 28 assert(index < STRUCTURE_INDEX_MAX_HARD); (gdb) p (int)STRUCTURE_INDEX_MAX_HARD $1 = 82 (gdb)
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using 0626d4f on fedora 37, build myself
I was casually playing then the game crashed. Hopefully, I was able to reproduce the crash while running in gdb it reports
OpenDUNE/src/pool/structure.c
value
index
beingSTRUCTURE_INDEX_MAX_HARD
the lib sanitizer also report the defect:
The text was updated successfully, but these errors were encountered: