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TODO: build environment configuration #1

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GloriousEggroll opened this issue Jan 22, 2024 · 5 comments
Open

TODO: build environment configuration #1

GloriousEggroll opened this issue Jan 22, 2024 · 5 comments

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@GloriousEggroll
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GloriousEggroll commented Jan 22, 2024

@orowith2os
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I'd also like to add pre/suffixes for game IDs; if a game doesn't have any pre/sufffix, it can be assumed that using the plain protonfix is fine. Otherwise, if it has a pre/suffix attached, it needs a more specific fix in order to work. This may be useful for platforms on which distributors provide different variants of their games, or different versions.

Which, speaking of, versioning protonfixes seems like a good idea as well. This would be worthy of more discussion.

@crestcere
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It would be great if we could use it with flatpak. I don't want to deal with 32bit libraries.

@imLinguin
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@crestcere pressure-vessel is based on bwrap, this essentially provides same behaviour as flatpak

@GloriousEggroll GloriousEggroll changed the title TODO TODO: build environment configuration Jan 24, 2024
@beh-10257
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can wayland driver be enabled by an enviroment variable if this lands

@GloriousEggroll
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can wayland driver be enabled by an enviroment variable if this lands

please stop spam asking about this. we already know it exists, and I already know what is needed. We will add it when Valve adds it. There are good reasons why this is not being rushed on their side.

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5 participants