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Unity 2022.1.23
SG 13.1.8
Editor spams the following error
You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed. UnityEngine.Rendering.Universal.ScriptableRenderer:get_cameraColorTargetHandle () BlitMaterialFeature:AddRenderPasses (UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) (at Assets/Import/outlines/BlitMaterialFeature.cs:89) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The text was updated successfully, but these errors were encountered:
Unity 2022.1.23
SG 13.1.8
Editor spams the following error
You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed. UnityEngine.Rendering.Universal.ScriptableRenderer:get_cameraColorTargetHandle () BlitMaterialFeature:AddRenderPasses (UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) (at Assets/Import/outlines/BlitMaterialFeature.cs:89) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The text was updated successfully, but these errors were encountered: