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How can I denoise transparent (delta rays) with NRD? #11

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ludi1991 opened this issue May 24, 2023 · 1 comment
Open

How can I denoise transparent (delta rays) with NRD? #11

ludi1991 opened this issue May 24, 2023 · 1 comment

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@ludi1991
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I am trying to use NRD for referencePT in 《ray tracing gem2》 chapter14. Now it works for opaque object. But there seems no NRD sample code for transparency. Any helps? Thanks!!!

@ludi1991 ludi1991 changed the title How to denoise transparent (delta rays) with NRD? How can I denoise transparent (delta rays) with NRD? May 25, 2023
@dzhdanNV
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The short answer is - different guides: properties at hit. RTX REMIX uses this. In my opinion, more smart tracing and data reuse (already in the NRD sample code) allow to live without denoising (TAA or DLSS will do the job) or use a specialized light-weight denoiser instead (which I would be happy to start to work on, if I had more time).

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