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Ignores poly WorldEdit selections, forces cuboid #446

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Strahan201 opened this issue Jan 21, 2017 · 0 comments
Open

Ignores poly WorldEdit selections, forces cuboid #446

Strahan201 opened this issue Jan 21, 2017 · 0 comments

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@Strahan201
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I noticed that MVP doesn't seem to work with poly WE selections :( I made a poly selection, but it's like MVP created the gate in a cuboid large enough to surround the poly rather than following the poly. It'd be great if a later version would be smart enough to make the gate just within the bounds of the original poly.

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