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mining mule #43

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bhayden53 opened this issue Apr 28, 2020 · 6 comments
Open

mining mule #43

bhayden53 opened this issue Apr 28, 2020 · 6 comments
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@bhayden53
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someone mentioned a mining mule and I like the idea, will investigate

@Vectorial1024
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We may need to clarify this a bit, is the mining mule for mining resources for stations or is it a trading behavior to move minerals from one station to another?

It seems that if the mining mules are to mine for stations then it would be replaced by vanilla "assign to station as miner" feature.

@bhayden53
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This would be for mining for stations, however they would be far better than vanilla miners because they would look for other player stations needs after checking their own, and then if there's still nothing to do, they'd mine for AI stations in range for the most valuable ware.

This would hopefully allow you to keep your empire supplied with less total miners, and they wouldn't be so stupid when supply was full at their home station.

@bhayden53 bhayden53 added the Suggestion A suggested change. label May 2, 2020
@bhayden53
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from discord, just writing down for if I ever get around to this:

in case it is unclear, sector.coreposition is the center point of the sector's stuff, eg. [100k,0, -50k] or whatever.

@Padimm
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Padimm commented Jan 9, 2022

How is the progress on Mining Mules?

@Misunderstood-Wookiee
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Misunderstood-Wookiee commented Jan 9, 2022 via email

@bhayden53
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The changes to mining have added complexity and I think it's unlikely I will ever actually write one

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