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Connection after network switch #38

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Gasparfx opened this issue Oct 13, 2022 · 0 comments
Open

Connection after network switch #38

Gasparfx opened this issue Oct 13, 2022 · 0 comments
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enhancement New feature or request

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@Gasparfx
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After network switch client's IP can change. TCP connection will die after this. And it looks like Ruffles connection will die too. So to keep player connected i have to reconnect and keep my own queue of delivered messages over reliable channel.

Is there any way to keep connection alive after IP change? Or some way to copy reliable channels data to new connection?

Or may be you know if any other library support such feature?

@Gasparfx Gasparfx added the enhancement New feature or request label Oct 13, 2022
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