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Some XMLs that should probably be throwing an error. At least some of them are caused by issues in Godot's XMLParser:
<svg/
<svg><svg >
<42></42>
The text was updated successfully, but these errors were encountered:
EDIT: Fixed on our side.
Somewhat relevant: godotengine/godot#89668
But if that's addressed, there is still a bug on our side, because <svg> also should throw a parser error.
<svg>
Entirely at fault: godotengine/godot#89668
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Some XMLs that should probably be throwing an error. At least some of them are caused by issues in Godot's XMLParser:
<svg/
<svg><svg >
<42></42>
The text was updated successfully, but these errors were encountered: