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calibration_txt #44

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cfx3120180310 opened this issue Dec 28, 2019 · 1 comment
Open

calibration_txt #44

cfx3120180310 opened this issue Dec 28, 2019 · 1 comment

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@cfx3120180310
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Thank you in advance for sharing this great work! Great help for me.
I have obtained a translation vector and rotation matrix from the sensor coordinate system to the landmark coordinate system, but I don't know how to convert it into a Matrix4 × 4 matrix in Unity3D.
calibrate_txt

So, could you help me get the Matrix 4 × 4 in unity3D, or the rotation angle along the x, y, and z axes?
I would appreciate it if you could make some suggestions.

@MarekKowalski
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Hi,

Not sure what you mean by the landmark coordinate system.
A general method for representing rotation and translation together as a single 4x4 matrix is explained here:
https://www.euclideanspace.com/maths/geometry/affine/matrix4x4/index.htm

Best regards,

Marek

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