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Is there a way to automatically remove all elite mobs from a given world #149

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aesopcmc opened this issue May 3, 2024 · 3 comments
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@aesopcmc
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aesopcmc commented May 3, 2024

I have a world that will be reset periodically, and the terrain and all monsters and terrain will be deleted and regenerated. However, the "spawnLocations" configuration in the customboss configuration cannot be automatically cleaned. Is there any relevant instruction to clean it up?

Is there any relevant API or command?

@MagmaGuy
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MagmaGuy commented May 3, 2024

I have a world that will be reset periodically, and the terrain and all monsters and terrain will be deleted and regenerated. However, the "spawnLocations" configuration in the customboss configuration cannot be automatically cleaned. Is there any relevant instruction to clean it up?

Is there any relevant API or command?

Is this for shrines or actual dungeons?

@aesopcmc
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aesopcmc commented May 3, 2024

shrines

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@aesopcmc
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aesopcmc commented May 3, 2024

  1. I used the Multiverse-Core plugin to reset the world "zy".
  2. After regenerating the world, the boss in the original location will regenerate, but the structure has been removed

I want this boss removed too, Are there any relevant solutions?

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