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now that with ImmersiveFX 1.0.0, things actually make sense, I should start documenting stuff like how fxmodes work and how people can create their own. The README can possibly take improvement too
The text was updated successfully, but these errors were encountered:
now that with ImmersiveFX 1.0.0, things actually make sense, I should start documenting stuff like how fxmodes work and how people can create their own. The README can possibly take improvement too
The text was updated successfully, but these errors were encountered: