Allow user-inputted numeric values in the environment editor (and elsewhere) take priority over the natural limit #766
SOMNUSNOVUS
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Title.
Allow user-inputted values (such as for fog near/far values exceeding the 50k cap set by editor code, or negative values inputted for lighting etc.) take effect in-game and priority over the slider limits.
Alternatively/additionally, allow users to set what they want their slider limits in the environment editor to be from in-game.
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