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CMakeLists.txt
69 lines (55 loc) · 2.41 KB
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8)
project(Lime2D)
set(Lime2D_VERSION_MAJOR 1)
set(Lime2D_VERSION_MINOR 2)
if (WIN32)
set(CPP_VERSION -std=gnu++14)
elseif(APPLE)
set(CPP_VERSION -std=c++14)
else()
set(CPP_VERSION -std=c++14)
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-reorder ${CPP_VERSION}")
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
set(CMAKE_BUILD_TYPE Release)
set(LIB_FILES src/main.cpp src/lime2d.cpp src/lime2d_internal.cpp
libext/imgui.cpp libext/imgui_demo.cpp libext/imgui_draw.cpp libext/imgui-SFML.cpp libext/tinyxml2.cpp)
include(FindPkgConfig)
find_package(SFML COMPONENTS system window graphics network audio REQUIRED)
find_package(OpenGL REQUIRED)
find_package(Lua REQUIRED)
include_directories(${SFML_INCLUDE_DIR})
include_directories(${LUA_INCLUDE_DIR})
add_library(Lime2D ${LIB_FILES})
if (WIN32 OR APPLE)
add_executable(Lime2DTest ${LIB_FILES})
endif()
if (WIN32)
install(TARGETS Lime2D DESTINATION C:/Libs/Lime2D/lib)
install(FILES src/lime2d.h src/lime2d_internal.h DESTINATION C:/Libs/Lime2D/include)
else()
install(TARGETS Lime2D DESTINATION ~/Library/Frameworks/Lime2D/lib)
install(FILES src/lime2d.h src/lime2d_internal.h DESTINATION ~/Library/Frameworks/Lime2D/include)
endif()
install(TARGETS Lime2D DESTINATION ${CMAKE_CURRENT_LIST_DIR}/bin/Lime2D/lib)
install(FILES src/lime2d.h src/lime2d_internal.h DESTINATION ${CMAKE_CURRENT_LIST_DIR}/bin/Lime2D/include)
add_custom_command(
TARGET Lime2D
POST_BUILD
COMMAND ${CMAKE_COMMAND} --build ${CMAKE_BINARY_DIR} --target install
)
if(WIN32)
target_link_libraries(Lime2D ${SFML_LIBRARIES} ${LUA_LIBRARY} -lopengl32 -lmingw32 -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid)
elseif(APPLE)
target_link_libraries(Lime2D ${SFML_LIBRARIES} ${OPENGL_LIBRARY} ${LUA_LIBRARY})
else()
target_link_libraries(Lime2D ${SFML_LIBRARIES} ${OPENGL_LIBRARY} ${LUA_LIBRARY})
endif()
if (WIN32 OR APPLE)
if (WIN32)
target_link_libraries(Lime2DTest ${SFML_LIBRARIES} ${LUA_LIBRARY} -lopengl32 -lmingw32 -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid -lktmw32 -lstdc++fs)
elseif (APPLE)
target_link_libraries(Lime2DTest ${SFML_LIBRARIES} ${OPENGL_LIBRARY} ${LUA_LIBRARY})
endif()
endif()